CMDR Aizria profile
(Krait Mk II)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 18,779,745,624 cr |
Credits spent on ships | 583,743,697 cr |
Credits spent on outfitting | 2,527,320,810 cr |
Credits spent on repairs | 4,526,503 cr |
Credits spent on fuel | 432,312 cr |
Credits spent on munitions | 2,502,755 cr |
Insurance claims | 30 |
Total claim costs | 35,821,664 cr |
Combat |
|
Bounties claimed | 1,607 |
Profit from bounties | 133,975,270 cr |
Combat bonds | 1,231 |
Profit from combat bonds | 1,090,361,896 cr |
Assassinations | 1 |
Profit from assassinations | 237,244 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 156 |
Crime |
|
Fines issued | 218 |
Lifetime fines value | 1,868,784 cr |
Bounties received/earned | 125 |
Lifetime bounty value | 54,740 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 4,131,979 cr |
Commodities smuggled | 2,979 |
Average profit | 48,046 cr |
Highest single transaction | 443,760 cr |
Trading |
|
Market network | 117 |
Trading profit | 118,901,451 cr |
Commodities traded | 24,988 |
Average profit | 254,063 cr |
Highest single transaction | 14,984,255 cr |
Mining |
|
Profits from mining | 50,249,816 cr |
Minerals refined | 905 |
Materials collected | 27,729 |
Exploration |
|
Systems visited | 21,211 |
Profits from exploration | 1,837,208,221 cr |
Level 2 detailed scans | 29,730 |
Level 3 detailed scans | 410,828 |
Highest payout | 15,935,977 cr |
Total hyperspace distance | 831,849 ly |
Total hyperspace jumps | 24,729 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 14W 6D 20H 15M |
Passengers |
|
Total bulk passengers delivered | 3,658 |
Total VIPs delivered | 53 |
Total delivered | 3,711 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 14 |
Total profit | 188,723 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 3,101 |
Grade 1 upgrades generated | 742 |
Grade 2 upgrades generated | 357 |
Grade 3 upgrades generated | 526 |
Grade 4 upgrades generated | 562 |
Grade 5 upgrades generated | 914 |
Multi-Crew |
|
Total time in multi-crew | 11H 37M 10S |
Time in gunner role | 2H 8M 35S |
Time in fighter con role | 1H 8M 26S |
Total credits accrued | 2,476,615 cr |
Total fines accrued | 100 cr |