CMDR Zaius 64 profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 13,961,532,664 cr |
Credits spent on ships | 706,234,409 cr |
Credits spent on outfitting | 1,187,191,828 cr |
Credits spent on repairs | 40,287,574 cr |
Credits spent on fuel | 564,801 cr |
Credits spent on munitions | 1,881,751 cr |
Insurance claims | 40 |
Total claim costs | 53,064,933 cr |
Combat |
|
Bounties claimed | 1,866 |
Profit from bounties | 96,410,001 cr |
Combat bonds | 2,650 |
Profit from combat bonds | 58,270,000 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 313,900 cr |
Skimmers killed | 13 |
Crime |
|
Fines issued | 34 |
Lifetime fines value | 16,449 cr |
Bounties received/earned | 17 |
Lifetime bounty value | 24,255 cr |
Highest bounty issued | 5,295 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 5,251 cr |
Commodities smuggled | 5 |
Average profit | 1,050 cr |
Highest single transaction | 1,698 cr |
Trading |
|
Market network | 73 |
Trading profit | 1,430,975,982 cr |
Commodities traded | 65,118 |
Average profit | 1,667,804 cr |
Highest single transaction | 160,410,240 cr |
Mining |
|
Profits from mining | 636,513,443 cr |
Minerals refined | 1,750 |
Materials collected | 18,043 |
Exploration |
|
Systems visited | 11,340 |
Profits from exploration | 4,962,344,559 cr |
Level 2 detailed scans | 60,527 |
Level 3 detailed scans | 61,625 |
Highest payout | 20,349,702 cr |
Total hyperspace distance | 594,869 ly |
Total hyperspace jumps | 14,677 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 47,797.34 ly |
Approximate time played | 21W 2D 6H 47M |
Passengers |
|
Total bulk passengers delivered | 41,694 |
Total VIPs delivered | 2,605 |
Total delivered | 44,299 |
Total ejected | 109 |
Search and Rescue |
|
Total items rescued | 33 |
Total profit | 314,162 cr |
Total rescue transactions | 18 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1,550 |
Grade 1 upgrades generated | 251 |
Grade 2 upgrades generated | 271 |
Grade 3 upgrades generated | 356 |
Grade 4 upgrades generated | 385 |
Grade 5 upgrades generated | 287 |
Multi-Crew |
|
Total time in multi-crew | 23S |