CMDR King ShadowBolt profile
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 25,323,332,296 cr |
Credits spent on ships | 2,222,345,518 cr |
Credits spent on outfitting | 6,301,165,238 cr |
Credits spent on repairs | 65,647,857 cr |
Credits spent on fuel | 532,528 cr |
Credits spent on munitions | 5,808,300 cr |
Insurance claims | 22 |
Total claim costs | 20,101,214 cr |
Combat |
|
Bounties claimed | 1,044 |
Profit from bounties | 55,854,977 cr |
Combat bonds | 1,876 |
Profit from combat bonds | 240,332,574 cr |
Assassinations | 73 |
Profit from assassinations | 30,642,424 cr |
Highest single reward | 291,735 cr |
Skimmers killed | 150 |
Crime |
|
Fines issued | 175 |
Lifetime fines value | 510,902 cr |
Bounties received/earned | 656 |
Lifetime bounty value | 129,340,500 cr |
Highest bounty issued | 5,406,600 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 2,439,613 cr |
Commodities smuggled | 72 |
Average profit | 106,070 cr |
Highest single transaction | 319,664 cr |
Trading |
|
Market network | 102 |
Trading profit | 25,427,864,998 cr |
Commodities traded | 35,546 |
Average profit | 86,196,153 cr |
Highest single transaction | 1,115,438,688 cr |
Mining |
|
Profits from mining | 25,405,338,361 cr |
Minerals refined | 31,045 |
Materials collected | 22,488 |
Exploration |
|
Systems visited | 13,403 |
Profits from exploration | 360,294,351 cr |
Level 2 detailed scans | 15,245 |
Level 3 detailed scans | 15,248 |
Highest payout | 7,859,994 cr |
Total hyperspace distance | 769,831 ly |
Total hyperspace jumps | 16,327 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 22,270.19 ly |
Approximate time played | 19W 5D 20H 14M |
Passengers |
|
Total bulk passengers delivered | 2,251 |
Total VIPs delivered | 63 |
Total delivered | 2,314 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 41 |
Total profit | 1,007,127 cr |
Total rescue transactions | 23 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 2,602 |
Grade 1 upgrades generated | 554 |
Grade 2 upgrades generated | 570 |
Grade 3 upgrades generated | 549 |
Grade 4 upgrades generated | 474 |
Grade 5 upgrades generated | 455 |
Crew |
|
Crew credits earned | 352,879,321 cr |
Crew hired | 6 |
Crew fired | 6 |
Multi-Crew |
|
Total time in multi-crew | 1D 15H 3S |
Time in gunner role | 38M 43S |
Time in fighter con role | 1H 20M 17S |
Total credits accrued | 2,229,957 cr |