CMDR Phill P profile

(Mandalay)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 35,266,039,729 cr |
Credits spent on ships | 2,798,158,927 cr |
Credits spent on outfitting | 9,280,278,436 cr |
Credits spent on repairs | 307,315,960 cr |
Credits spent on fuel | 5,841,318 cr |
Credits spent on munitions | 16,240,919 cr |
Insurance claims | 374 |
Total claim costs | 3,016,136,432 cr |
Combat |
|
Bounties claimed | 9,318 |
Profit from bounties | 547,497,124 cr |
Combat bonds | 19,630 |
Profit from combat bonds | 9,497,761,790 cr |
Assassinations | 39 |
Profit from assassinations | 20,564,632 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 930 |
Crime |
|
Fines issued | 1,068 |
Lifetime fines value | 36,590,353 cr |
Bounties received/earned | 709 |
Lifetime bounty value | 687,550 cr |
Highest bounty issued | 24,340 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 51,592 cr |
Commodities smuggled | 265 |
Average profit | 3,035 cr |
Highest single transaction | 12,368 cr |
Trading |
|
Market network | 325 |
Trading profit | 29,877,209,266 cr |
Commodities traded | 675,765 |
Average profit | 4,675,620 cr |
Highest single transaction | 820,562,970 cr |
Mining |
|
Profits from mining | 21,163,181,816 cr |
Minerals refined | 81,389 |
Materials collected | 183,239 |
Exploration |
|
Systems visited | 35,335 |
Profits from exploration | 2,611,148,002 cr |
Level 2 detailed scans | 66,703 |
Level 3 detailed scans | 68,282 |
Highest payout | 14,448,521 cr |
Total hyperspace distance | 3,570,105 ly |
Total hyperspace jumps | 76,309 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 76W 2D 13H 54M |
Passengers |
|
Total bulk passengers delivered | 254,049 |
Total VIPs delivered | 1,764 |
Total delivered | 255,813 |
Total ejected | 249 |
Search and Rescue |
|
Total items rescued | 35,411 |
Total profit | 2,068,714,564 cr |
Total rescue transactions | 2,014 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 14,199 |
Grade 1 upgrades generated | 4,805 |
Grade 2 upgrades generated | 1,244 |
Grade 3 upgrades generated | 1,898 |
Grade 4 upgrades generated | 2,505 |
Grade 5 upgrades generated | 3,747 |
Crew |
|
Crew credits earned | 5,936,474,348 cr |
Crew hired | 42 |
Crew fired | 17 |
Crew lost | 31 |
Multi-Crew |
|
Total time in multi-crew | 1D 2H 17M 25S |