CMDR WIGGYB-PC profile

(Viper Mk III)

Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 23,187,688,523 cr |
Credits spent on ships | 2,442,682,099 cr |
Credits spent on outfitting | 8,220,977,747 cr |
Credits spent on repairs | 22,959,471 cr |
Credits spent on fuel | 652,086 cr |
Credits spent on munitions | 13,032,845 cr |
Insurance claims | 49 |
Total claim costs | 92,572,453 cr |
Combat |
|
Bounties claimed | 14,379 |
Profit from bounties | 3,032,158,514 cr |
Combat bonds | 3,198 |
Profit from combat bonds | 1,028,183,341 cr |
Assassinations | 46 |
Profit from assassinations | 48,283,857 cr |
Highest single reward | 1,489,200 cr |
Skimmers killed | 104 |
Crime |
|
Fines issued | 219 |
Lifetime fines value | 86,205 cr |
Bounties received/earned | 258 |
Lifetime bounty value | 1,707,475 cr |
Highest bounty issued | 439,300 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 245,896,910 cr |
Commodities smuggled | 1,145 |
Average profit | 7,932,158 cr |
Highest single transaction | 65,279,848 cr |
Trading |
|
Market network | 100 |
Trading profit | 1,541,262,198 cr |
Commodities traded | 15,691 |
Average profit | 3,286,273 cr |
Highest single transaction | 124,976,642 cr |
Mining |
|
Profits from mining | 1,428,506,090 cr |
Minerals refined | 4,855 |
Materials collected | 49,555 |
Exploration |
|
Systems visited | 25,889 |
Profits from exploration | 5,030,233,870 cr |
Level 2 detailed scans | 122,301 |
Level 3 detailed scans | 122,300 |
Highest payout | 16,298,761 cr |
Total hyperspace distance | 2,508,179 ly |
Total hyperspace jumps | 29,371 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 28W 6D 13H 58M |
Passengers |
|
Total bulk passengers delivered | 2,349 |
Total VIPs delivered | 12 |
Total delivered | 2,361 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 656 |
Total profit | 18,542,806 cr |
Total rescue transactions | 113 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 8,448 |
Grade 1 upgrades generated | 829 |
Grade 2 upgrades generated | 1,153 |
Grade 3 upgrades generated | 1,563 |
Grade 4 upgrades generated | 2,006 |
Grade 5 upgrades generated | 2,897 |
Crew |
|
Crew credits earned | 2,088,449,624 cr |
Crew hired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 49M 18S |