CMDR SirJumpnick profile
(Alliance Challenger)
Federation: Ensign
Empire: Master
Balance |
|
---|---|
Current assets | 2,099,916,308 cr |
Credits spent on ships | 220,032,787 cr |
Credits spent on outfitting | 591,694,149 cr |
Credits spent on repairs | 3,973,057 cr |
Credits spent on fuel | 77,167 cr |
Credits spent on munitions | 529,925 cr |
Insurance claims | 50 |
Total claim costs | 97,347,434 cr |
Combat |
|
Bounties claimed | 924 |
Profit from bounties | 28,662,356 cr |
Combat bonds | 181 |
Profit from combat bonds | 4,046,040 cr |
Assassinations | 38 |
Profit from assassinations | 5,200,365 cr |
Highest single reward | 241,110 cr |
Skimmers killed | 71 |
Crime |
|
Fines issued | 52 |
Lifetime fines value | 176,047 cr |
Bounties received/earned | 79 |
Lifetime bounty value | 76,165 cr |
Highest bounty issued | 9,565 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 118,648 cr |
Commodities smuggled | 204 |
Average profit | 9,127 cr |
Highest single transaction | 31,456 cr |
Trading |
|
Market network | 32 |
Trading profit | 1,285,286,376 cr |
Commodities traded | 1,774 |
Average profit | 11,791,618 cr |
Highest single transaction | 155,997,042 cr |
Mining |
|
Profits from mining | 1,246,793,654 cr |
Minerals refined | 926 |
Materials collected | 2,834 |
Exploration |
|
Systems visited | 1,558 |
Profits from exploration | 181,282,654 cr |
Level 2 detailed scans | 4,033 |
Level 3 detailed scans | 4,021 |
Highest payout | 12,423,335 cr |
Total hyperspace distance | 52,744 ly |
Total hyperspace jumps | 2,017 |
Max distance from start | 7,909.73 ly |
Max distance from Sol | 7,895.31 ly |
Max distance from Colonia | 28,589.94 ly |
Approximate time played | 1W 4D 23H 42M |
Passengers |
|
Total bulk passengers delivered | 1,678 |
Total VIPs delivered | 57 |
Total delivered | 1,735 |
Total ejected | 109 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 121,286 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 282 |
Grade 1 upgrades generated | 92 |
Grade 2 upgrades generated | 83 |
Grade 3 upgrades generated | 67 |
Grade 4 upgrades generated | 22 |
Grade 5 upgrades generated | 18 |
Crew |
|
Crew credits earned | 26,178,942 cr |
Crew hired | 23 |
Crew fired | 18 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 2H 46M 55S |