CMDR Phekdak profile
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 67,400,456,121 cr |
Credits spent on ships | 3,230,063,718 cr |
Credits spent on outfitting | 33,468,402,474 cr |
Credits spent on repairs | 99,823,933 cr |
Credits spent on fuel | 2,791,575 cr |
Credits spent on munitions | 29,816,073 cr |
Insurance claims | 110 |
Total claim costs | 614,703,778 cr |
Combat |
|
Bounties claimed | 7,919 |
Profit from bounties | 1,667,133,633 cr |
Combat bonds | 56,141 |
Profit from combat bonds | 7,801,879,437 cr |
Assassinations | 347 |
Profit from assassinations | 341,986,803 cr |
Highest single reward | 1,814,538 cr |
Skimmers killed | 49 |
Crime |
|
Fines issued | 791 |
Lifetime fines value | 4,473,943 cr |
Bounties received/earned | 934 |
Lifetime bounty value | 12,372,500 cr |
Highest bounty issued | 1,566,400 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 3,853,343 cr |
Commodities smuggled | 495 |
Average profit | 120,417 cr |
Highest single transaction | 1,604,556 cr |
Trading |
|
Market network | 216 |
Trading profit | 10,751,060,271 cr |
Commodities traded | 583,705 |
Average profit | 5,933,256 cr |
Highest single transaction | 404,327,424 cr |
Mining |
|
Profits from mining | 5,324,323,033 cr |
Minerals refined | 2,857 |
Materials collected | 63,356 |
Exploration |
|
Systems visited | 14,473 |
Profits from exploration | 1,349,765,865 cr |
Level 2 detailed scans | 86,430 |
Level 3 detailed scans | 86,413 |
Highest payout | 10,272,246 cr |
Total hyperspace distance | 1,367,483 ly |
Total hyperspace jumps | 33,313 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,581.49 ly |
Approximate time played | 31W 6D 15H 16M |
Passengers |
|
Total bulk passengers delivered | 6,772 |
Total VIPs delivered | 4 |
Total delivered | 6,776 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 528 |
Total profit | 9,123,258 cr |
Total rescue transactions | 112 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 10,966 |
Grade 1 upgrades generated | 1,146 |
Grade 2 upgrades generated | 1,545 |
Grade 3 upgrades generated | 2,117 |
Grade 4 upgrades generated | 2,557 |
Grade 5 upgrades generated | 3,601 |
Crew |
|
Crew credits earned | 2,783,101,962 cr |
Crew hired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 10H 11M 55S |
Time in fighter con role | 30M 26S |