CMDR Lialah Crowley profile
(Anaconda)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 13,201,098,860 cr |
Credits spent on ships | 4,610,523,230 cr |
Credits spent on outfitting | 10,191,493,240 cr |
Credits spent on repairs | 71,084,872 cr |
Credits spent on fuel | 725,061 cr |
Credits spent on munitions | 5,842,562 cr |
Insurance claims | 35 |
Total claim costs | 810,462,420 cr |
Combat |
|
Bounties claimed | 9,313 |
Profit from bounties | 1,265,654,405 cr |
Combat bonds | 1,154 |
Profit from combat bonds | 14,029,427 cr |
Assassinations | 118 |
Profit from assassinations | 52,011,259 cr |
Highest single reward | 1,204,764 cr |
Skimmers killed | 43 |
Crime |
|
Fines issued | 91 |
Lifetime fines value | 449,893 cr |
Bounties received/earned | 81 |
Lifetime bounty value | 152,200 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 81,471 cr |
Commodities smuggled | 41 |
Average profit | 6,267 cr |
Highest single transaction | 23,484 cr |
Trading |
|
Market network | 106 |
Trading profit | 17,156,461,175 cr |
Commodities traded | 77,519 |
Average profit | 36,195,066 cr |
Highest single transaction | 1,134,502,368 cr |
Mining |
|
Profits from mining | 16,158,516,927 cr |
Minerals refined | 39,280 |
Materials collected | 32,894 |
Exploration |
|
Systems visited | 12,080 |
Profits from exploration | 3,830,789,292 cr |
Level 2 detailed scans | 101,516 |
Level 3 detailed scans | 101,516 |
Highest payout | 33,311,048 cr |
Total hyperspace distance | 700,520 ly |
Total hyperspace jumps | 14,244 |
Max distance from start | 37,914.52 ly |
Max distance from Sol | 37,909.50 ly |
Max distance from Colonia | 35,839.61 ly |
Approximate time played | 19W 1D 2H 31M |
Passengers |
|
Total bulk passengers delivered | 12,889 |
Total VIPs delivered | 90 |
Total delivered | 12,979 |
Total ejected | 32 |
Search and Rescue |
|
Total items rescued | 113 |
Total profit | 994,139 cr |
Total rescue transactions | 36 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 4,314 |
Grade 1 upgrades generated | 788 |
Grade 2 upgrades generated | 947 |
Grade 3 upgrades generated | 1,252 |
Grade 4 upgrades generated | 1,008 |
Grade 5 upgrades generated | 319 |
Crew |
|
Crew credits earned | 1,450,307,042 cr |
Crew hired | 15 |
Crew fired | 8 |
Crew lost | 21 |
Multi-Crew |
|
Total time in multi-crew | 23H 53M 48S |
Time in gunner role | 11S |
Time in fighter con role | 1M 27S |