CMDR Myloon profile
(Krait Mk II)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 35,772,753,011 cr |
Credits spent on ships | 4,806,260,308 cr |
Credits spent on outfitting | 10,350,413,262 cr |
Credits spent on repairs | 178,503,455 cr |
Credits spent on fuel | 3,153,201 cr |
Credits spent on munitions | 20,545,433 cr |
Insurance claims | 219 |
Total claim costs | 1,949,960,483 cr |
Combat |
|
Bounties claimed | 12,344 |
Profit from bounties | 1,294,613,818 cr |
Combat bonds | 17,931 |
Profit from combat bonds | 28,995,233,512 cr |
Assassinations | 615 |
Profit from assassinations | 884,998,626 cr |
Highest single reward | 1,726,562 cr |
Skimmers killed | 262 |
Crime |
|
Fines issued | 648 |
Lifetime fines value | 18,035,913 cr |
Bounties received/earned | 770 |
Lifetime bounty value | 2,717,650 cr |
Highest bounty issued | 526,800 cr |
Smuggling |
|
Black market network | 26 |
Black market profit | 22,029,179 cr |
Commodities smuggled | 7,521 |
Average profit | 373,376 cr |
Highest single transaction | 2,088,768 cr |
Trading |
|
Market network | 327 |
Trading profit | 2,133,574,472 cr |
Commodities traded | 449,849 |
Average profit | 787,297 cr |
Highest single transaction | 130,714,880 cr |
Mining |
|
Profits from mining | 560,118,088 cr |
Minerals refined | 10,664 |
Materials collected | 95,392 |
Exploration |
|
Systems visited | 16,295 |
Profits from exploration | 1,373,489,856 cr |
Level 2 detailed scans | 54,732 |
Level 3 detailed scans | 55,054 |
Highest payout | 8,854,992 cr |
Total hyperspace distance | 1,068,734 ly |
Total hyperspace jumps | 27,981 |
Max distance from start | 65,570.29 ly |
Max distance from Sol | 22,027.98 ly |
Max distance from Colonia | 29,112.10 ly |
Approximate time played | 78W 2D 16H 24M |
Passengers |
|
Total bulk passengers delivered | 18,000 |
Total VIPs delivered | 2,629 |
Total delivered | 20,629 |
Total ejected | 228 |
Search and Rescue |
|
Total items rescued | 41 |
Total profit | 979,578 cr |
Total rescue transactions | 21 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 10,732 |
Grade 1 upgrades generated | 1,230 |
Grade 2 upgrades generated | 1,271 |
Grade 3 upgrades generated | 1,874 |
Grade 4 upgrades generated | 2,088 |
Grade 5 upgrades generated | 4,269 |
Crew |
|
Crew credits earned | 1,184,147,250 cr |
Crew hired | 13 |
Crew fired | 12 |
Multi-Crew |
|
Total time in multi-crew | 1D 13H 59M 4S |
Time in gunner role | 13M 3S |
Time in fighter con role | 1H 47M 58S |
Total credits accrued | 27,664,399 cr |