CMDR Hitoran profile
(Python)
Federation: Lieutenant
Empire: None
Balance |
|
---|---|
Current assets | 975,038,385 cr |
Credits spent on ships | 137,220,754 cr |
Credits spent on outfitting | 482,686,414 cr |
Credits spent on repairs | 4,094,220 cr |
Credits spent on fuel | 183,148 cr |
Credits spent on munitions | 280,527 cr |
Insurance claims | 27 |
Total claim costs | 38,674,370 cr |
Combat |
|
Bounties claimed | 122 |
Profit from bounties | 7,597,242 cr |
Combat bonds | 7 |
Profit from combat bonds | 258,978 cr |
Assassinations | 2 |
Profit from assassinations | 2,179,908 cr |
Highest single reward | 297,592 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 92 |
Lifetime fines value | 942,079 cr |
Bounties received/earned | 69 |
Lifetime bounty value | 89,350 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 269,494 cr |
Commodities smuggled | 58 |
Average profit | 26,949 cr |
Highest single transaction | 130,080 cr |
Trading |
|
Market network | 50 |
Trading profit | 472,864,693 cr |
Commodities traded | 45,419 |
Average profit | 2,295,460 cr |
Highest single transaction | 56,954,325 cr |
Mining |
|
Profits from mining | 280,129,053 cr |
Minerals refined | 924 |
Materials collected | 3,016 |
Exploration |
|
Systems visited | 3,067 |
Profits from exploration | 197,768,338 cr |
Level 2 detailed scans | 6,332 |
Level 3 detailed scans | 6,328 |
Highest payout | 21,192,224 cr |
Total hyperspace distance | 217,289 ly |
Total hyperspace jumps | 3,710 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 2W 4D 19H 49M |
Passengers |
|
Total bulk passengers delivered | 3,095 |
Total VIPs delivered | 25 |
Total delivered | 3,120 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 63 |
Total profit | 773,374 cr |
Total rescue transactions | 18 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 66 |
Grade 1 upgrades generated | 19 |
Grade 2 upgrades generated | 13 |
Grade 3 upgrades generated | 14 |
Grade 4 upgrades generated | 11 |
Grade 5 upgrades generated | 9 |
Multi-Crew |
|
Total time in multi-crew | 4H 48M 47S |
Time in gunner role | 5M 32S |
Time in fighter con role | 1H 28M 24S |
Total credits accrued | 3,289,209 cr |
Total fines accrued | 200 cr |