CMDR NekoPower profile
(Dolphin)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 15,397,911,530 cr |
Credits spent on ships | 3,429,567,100 cr |
Credits spent on outfitting | 128,740,954,229 cr |
Credits spent on repairs | 39,970,353 cr |
Credits spent on fuel | 694,216 cr |
Credits spent on munitions | 4,486,369 cr |
Insurance claims | 23 |
Total claim costs | 87,127,844 cr |
Combat |
|
Bounties claimed | 9,711 |
Profit from bounties | 1,812,170,863 cr |
Combat bonds | 888 |
Profit from combat bonds | 888,336,562 cr |
Assassinations | 191 |
Profit from assassinations | 75,226,161 cr |
Highest single reward | 952,100 cr |
Skimmers killed | 68 |
Crime |
|
Fines issued | 696 |
Lifetime fines value | 1,507,814 cr |
Bounties received/earned | 5,026 |
Lifetime bounty value | 689,839,900 cr |
Highest bounty issued | 4,941,400 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 6,186,323 cr |
Commodities smuggled | 4,007 |
Average profit | 325,596 cr |
Highest single transaction | 1,185,408 cr |
Trading |
|
Market network | 99 |
Trading profit | 6,998,419,574 cr |
Commodities traded | 53,482 |
Average profit | 29,039,085 cr |
Highest single transaction | 541,948,624 cr |
Mining |
|
Profits from mining | 1,696,875,220 cr |
Minerals refined | 2,260 |
Materials collected | 41,605 |
Exploration |
|
Systems visited | 21,945 |
Profits from exploration | 12,396,982,493 cr |
Level 2 detailed scans | 243,482 |
Level 3 detailed scans | 244,014 |
Highest payout | 32,664,048 cr |
Total hyperspace distance | 1,670,147 ly |
Total hyperspace jumps | 24,477 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 48,189.23 ly |
Approximate time played | 14W 5D 21H 16M |
Passengers |
|
Total bulk passengers delivered | 382 |
Total VIPs delivered | 719 |
Total delivered | 1,101 |
Total ejected | 84 |
Search and Rescue |
|
Total items rescued | 25 |
Total profit | 481,104 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 4,357 |
Grade 1 upgrades generated | 494 |
Grade 2 upgrades generated | 561 |
Grade 3 upgrades generated | 787 |
Grade 4 upgrades generated | 916 |
Grade 5 upgrades generated | 1,599 |
Crew |
|
Crew credits earned | 350,463,699 cr |
Crew hired | 114 |
Crew fired | 114 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 11H 44M 4S |
Time in gunner role | 2H 7M 45S |