CMDR Griselda Li Bear profile
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(Type-9 Heavy)
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Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 5,933,315,522 cr |
Credits spent on ships | 1,284,499,198 cr |
Credits spent on outfitting | 2,295,967,037 cr |
Credits spent on repairs | 1,539,771 cr |
Credits spent on fuel | 150,368 cr |
Credits spent on munitions | 52,686 cr |
Insurance claims | 9 |
Total claim costs | 49,108,410 cr |
Combat |
|
Bounties claimed | 0 |
Profit from bounties | 0 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 0 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 34 |
Lifetime fines value | 1,526,668 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 1,100 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 6,075,411 cr |
Commodities smuggled | 943 |
Average profit | 759,426 cr |
Highest single transaction | 4,190,578 cr |
Trading |
|
Market network | 64 |
Trading profit | 4,669,853,583 cr |
Commodities traded | 163,063 |
Average profit | 11,762,855 cr |
Highest single transaction | 406,442,360 cr |
Mining |
|
Profits from mining | 792,847,225 cr |
Minerals refined | 6,155 |
Materials collected | 5,755 |
Exploration |
|
Systems visited | 7,197 |
Profits from exploration | 2,423,221,142 cr |
Level 2 detailed scans | 64,061 |
Level 3 detailed scans | 64,071 |
Highest payout | 16,851,055 cr |
Total hyperspace distance | 337,534 ly |
Total hyperspace jumps | 8,170 |
Max distance from start | 59,707.43 ly |
Max distance from Sol | 59,717.00 ly |
Max distance from Colonia | 37,752.57 ly |
Approximate time played | 8W 1D 7H 6M |
Passengers |
|
Total bulk passengers delivered | 59 |
Total VIPs delivered | 215 |
Total delivered | 274 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 323 |
Grade 1 upgrades generated | 110 |
Grade 2 upgrades generated | 85 |
Grade 3 upgrades generated | 56 |
Grade 4 upgrades generated | 47 |
Grade 5 upgrades generated | 25 |
Multi-Crew |
|
Total time in multi-crew | 16S |