CMDR Meowcat285 profile
Federation: Cadet
Empire: None
Balance |
|
---|---|
Current assets | 702,917,709 cr |
Credits spent on ships | 201,049,451 cr |
Credits spent on outfitting | 286,621,469 cr |
Credits spent on repairs | 459,062 cr |
Credits spent on fuel | 252,084 cr |
Credits spent on munitions | 262,789 cr |
Insurance claims | 8 |
Total claim costs | 15,155,582 cr |
Combat |
|
Bounties claimed | 415 |
Profit from bounties | 112,880,144 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 1 |
Profit from assassinations | 0 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 9 |
Crime |
|
Fines issued | 16 |
Lifetime fines value | 4,100 cr |
Bounties received/earned | 28 |
Lifetime bounty value | 19,300 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 13 |
Trading profit | 4,728,878 cr |
Commodities traded | 578 |
Average profit | 205,603 cr |
Highest single transaction | 1,460,800 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 2,648 |
Exploration |
|
Systems visited | 2,793 |
Profits from exploration | 408,814,318 cr |
Level 2 detailed scans | 14,593 |
Level 3 detailed scans | 14,593 |
Highest payout | 22,512,533 cr |
Total hyperspace distance | 84,741 ly |
Total hyperspace jumps | 3,306 |
Max distance from start | 21,930.99 ly |
Max distance from Sol | 22,000.47 ly |
Max distance from Colonia | 22,311.08 ly |
Approximate time played | 1W 6D 13H 51M |
Passengers |
|
Total bulk passengers delivered | 9 |
Total VIPs delivered | 4 |
Total delivered | 13 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 55,603 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 40 |
Grade 1 upgrades generated | 12 |
Grade 2 upgrades generated | 13 |
Grade 3 upgrades generated | 7 |
Grade 4 upgrades generated | 5 |
Grade 5 upgrades generated | 3 |
Crew |
|
Crew credits earned | 21,420,507 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1D 7H 19M 11S |
Time in gunner role | 12H 10M 45S |
Time in fighter con role | 5H 23M 28S |
Total credits accrued | 20,110,964 cr |