CMDR Malcolm-460 profile
(Viper Mk III)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 40,021,067,291 cr |
Credits spent on ships | 2,558,350,484 cr |
Credits spent on outfitting | 9,336,361,965 cr |
Credits spent on repairs | 146,118,182 cr |
Credits spent on fuel | 2,122,043 cr |
Credits spent on munitions | 31,023,135 cr |
Insurance claims | 409 |
Total claim costs | 1,954,452,740 cr |
Combat |
|
Bounties claimed | 21,416 |
Profit from bounties | 1,909,004,420 cr |
Combat bonds | 10,224 |
Profit from combat bonds | 39,928,693,267 cr |
Assassinations | 31 |
Profit from assassinations | 29,661,942 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 83 |
Crime |
|
Fines issued | 277 |
Lifetime fines value | 2,148,654 cr |
Bounties received/earned | 1,218 |
Lifetime bounty value | 5,332,975 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 207,019 cr |
Commodities smuggled | 21 |
Average profit | 15,925 cr |
Highest single transaction | 110,472 cr |
Trading |
|
Market network | 477 |
Trading profit | 6,589,144,418 cr |
Commodities traded | 122,464 |
Average profit | 3,284,718 cr |
Highest single transaction | 645,803,475 cr |
Mining |
|
Profits from mining | 5,850,982,823 cr |
Minerals refined | 11,311 |
Materials collected | 132,894 |
Exploration |
|
Systems visited | 12,818 |
Profits from exploration | 1,726,689,863 cr |
Level 2 detailed scans | 33,438 |
Level 3 detailed scans | 35,049 |
Highest payout | 12,436,173 cr |
Total hyperspace distance | 939,391 ly |
Total hyperspace jumps | 29,390 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 40W 1D 5H 29M |
Passengers |
|
Total bulk passengers delivered | 12,878 |
Total VIPs delivered | 16,112 |
Total delivered | 28,990 |
Total ejected | 135 |
Search and Rescue |
|
Total items rescued | 265 |
Total profit | 29,165,351 cr |
Total rescue transactions | 58 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 6,813 |
Grade 1 upgrades generated | 739 |
Grade 2 upgrades generated | 841 |
Grade 3 upgrades generated | 1,254 |
Grade 4 upgrades generated | 1,413 |
Grade 5 upgrades generated | 2,566 |
Crew |
|
Crew credits earned | 6,176,283,596 cr |
Crew hired | 39 |
Crew fired | 24 |
Crew lost | 16 |
Multi-Crew |
|
Total time in multi-crew | 8H 39M 40S |