CMDR Malcolm-460 profile
(Krait Phantom)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 36,570,129,119 cr |
Credits spent on ships | 2,558,319,284 cr |
Credits spent on outfitting | 9,334,252,513 cr |
Credits spent on repairs | 142,971,577 cr |
Credits spent on fuel | 2,098,869 cr |
Credits spent on munitions | 30,376,016 cr |
Insurance claims | 401 |
Total claim costs | 1,926,979,776 cr |
Combat |
|
Bounties claimed | 21,390 |
Profit from bounties | 1,905,186,023 cr |
Combat bonds | 9,963 |
Profit from combat bonds | 37,144,800,198 cr |
Assassinations | 31 |
Profit from assassinations | 29,661,942 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 83 |
Crime |
|
Fines issued | 271 |
Lifetime fines value | 2,145,854 cr |
Bounties received/earned | 1,217 |
Lifetime bounty value | 5,332,875 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 207,019 cr |
Commodities smuggled | 21 |
Average profit | 15,925 cr |
Highest single transaction | 110,472 cr |
Trading |
|
Market network | 473 |
Trading profit | 6,589,144,166 cr |
Commodities traded | 122,113 |
Average profit | 3,317,797 cr |
Highest single transaction | 645,803,475 cr |
Mining |
|
Profits from mining | 5,850,982,823 cr |
Minerals refined | 11,311 |
Materials collected | 132,797 |
Exploration |
|
Systems visited | 12,752 |
Profits from exploration | 1,725,255,198 cr |
Level 2 detailed scans | 33,180 |
Level 3 detailed scans | 34,791 |
Highest payout | 12,436,173 cr |
Total hyperspace distance | 932,406 ly |
Total hyperspace jumps | 29,103 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 39W 5D 6H 50M |
Passengers |
|
Total bulk passengers delivered | 12,878 |
Total VIPs delivered | 16,112 |
Total delivered | 28,990 |
Total ejected | 135 |
Search and Rescue |
|
Total items rescued | 265 |
Total profit | 29,165,351 cr |
Total rescue transactions | 58 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 6,783 |
Grade 1 upgrades generated | 737 |
Grade 2 upgrades generated | 837 |
Grade 3 upgrades generated | 1,248 |
Grade 4 upgrades generated | 1,405 |
Grade 5 upgrades generated | 2,556 |
Crew |
|
Crew credits earned | 5,736,485,474 cr |
Crew hired | 39 |
Crew fired | 24 |
Crew lost | 16 |
Multi-Crew |
|
Total time in multi-crew | 8H 39M 40S |