CMDR Martian Bob profile
(Python)
Federation: Rear Admiral
Empire: Outsider
Balance |
|
---|---|
Current assets | 1,801,484,056 cr |
Credits spent on ships | 589,190,116 cr |
Credits spent on outfitting | 1,226,307,234 cr |
Credits spent on repairs | 19,701,444 cr |
Credits spent on fuel | 346,830 cr |
Credits spent on munitions | 1,208,839 cr |
Insurance claims | 47 |
Total claim costs | 313,100,850 cr |
Combat |
|
Bounties claimed | 159 |
Profit from bounties | 6,262,551 cr |
Combat bonds | 136 |
Profit from combat bonds | 4,874,222 cr |
Assassinations | 1 |
Profit from assassinations | 310,723 cr |
Highest single reward | 279,175 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 608 |
Lifetime fines value | 3,972,006 cr |
Bounties received/earned | 17 |
Lifetime bounty value | 14,500 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 16,022 cr |
Commodities smuggled | 25 |
Average profit | 3,204 cr |
Highest single transaction | 7,296 cr |
Trading |
|
Market network | 84 |
Trading profit | 479,371,234 cr |
Commodities traded | 23,218 |
Average profit | 1,448,251 cr |
Highest single transaction | 88,779,040 cr |
Mining |
|
Profits from mining | 437,681,626 cr |
Minerals refined | 2,955 |
Materials collected | 7,224 |
Exploration |
|
Systems visited | 6,287 |
Profits from exploration | 489,149,215 cr |
Level 2 detailed scans | 9,158 |
Level 3 detailed scans | 9,744 |
Highest payout | 2,997,874 cr |
Total hyperspace distance | 231,937 ly |
Total hyperspace jumps | 7,761 |
Max distance from start | 26,139.68 ly |
Max distance from Sol | 26,136.83 ly |
Max distance from Colonia | 25,928.90 ly |
Approximate time played | 7W 1D 21H 54M |
Passengers |
|
Total bulk passengers delivered | 1,059 |
Total VIPs delivered | 3,256 |
Total delivered | 4,315 |
Total ejected | 230 |
Search and Rescue |
|
Total items rescued | 17 |
Total profit | 506,639 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 797 |
Grade 1 upgrades generated | 263 |
Grade 2 upgrades generated | 278 |
Grade 3 upgrades generated | 185 |
Grade 4 upgrades generated | 46 |
Grade 5 upgrades generated | 25 |
Crew |
|
Crew credits earned | 76,079,384 cr |
Crew hired | 6 |
Crew fired | 4 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 4H 48M 39S |
Time in gunner role | 6M 40S |
Time in fighter con role | 4M 17S |