CMDR Savino profile

Profile
Commander name:
Current ship:
the fermi's paradox [FERMI]
(Anaconda)
 
Member since:
28 Jul 2018
 
Distances submitted:
0
 
Systems visited:
1,208
Systems discovered first:
671
Ranks

74%

42%

100%

Defenceless

0%

Directionless

0%

0%

Federation: None

100%

Empire: Serf

100%
Flight log heatmap
Statistics

Balance

Current assets 2,572,826,678 cr
Credits spent on ships 1,311,023,248 cr
Credits spent on outfitting 1,444,279,761 cr
Credits spent on repairs 11,639,177 cr
Credits spent on fuel 221,840 cr
Credits spent on munitions 1,103,387 cr
Insurance claims 49
Total claim costs 147,592,014 cr

Combat

Bounties claimed 120
Profit from bounties 2,323,615 cr
Combat bonds 149
Profit from combat bonds 5,359,000 cr
Assassinations 0
Profit from assassinations 0 cr
Highest single reward 24,615 cr
Skimmers killed 100

Crime

Fines issued 93
Lifetime fines value 394,191 cr
Bounties received/earned 49
Lifetime bounty value 65,725 cr
Highest bounty issued 11,730 cr

Smuggling

Black market network 5
Black market profit 48,736 cr
Commodities smuggled 28
Average profit 9,747 cr
Highest single transaction 22,383 cr

Trading

Market network 59
Trading profit 168,104,403 cr
Commodities traded 25,983
Average profit 694,646 cr
Highest single transaction 7,096,320 cr

Mining

Profits from mining 5,535,559 cr
Minerals refined 820
Materials collected 6,948

Exploration

Systems visited 5,655
Profits from exploration 264,590,386 cr
Level 2 detailed scans 1,976
Level 3 detailed scans 3,732
Highest payout 6,645,472 cr
Total hyperspace distance 281,422 ly
Total hyperspace jumps 7,381
Max distance from start 25,901.44 ly
Max distance from Sol 25,899.99 ly
Max distance from Colonia 23,634.96 ly
Approximate time played 5W 1D 19H 13M

Passengers

Total bulk passengers delivered 2,204
Total VIPs delivered 6,312
Total delivered 8,516
Total ejected 38

Search and Rescue

Total items rescued 1
Total profit 2,440 cr
Total rescue transactions 1

Crafting

Number of engineers used 10
Number of upgrades generated 711
Grade 1 upgrades generated 193
Grade 2 upgrades generated 139
Grade 3 upgrades generated 126
Grade 4 upgrades generated 65
Grade 5 upgrades generated 188

Crew

Crew credits earned 18,235,948 cr
Crew hired 5
Crew fired 4
Crew lost 1

Multi-Crew

Total time in multi-crew 4M 48S
Time in gunner role 5M 14S