CMDR Numerlor profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4,479,385,011 cr |
Credits spent on ships | 1,480,244,595 cr |
Credits spent on outfitting | 3,469,630,119 cr |
Credits spent on repairs | 17,719,557 cr |
Credits spent on fuel | 875,059 cr |
Credits spent on munitions | 2,387,801 cr |
Insurance claims | 135 |
Total claim costs | 814,641,580 cr |
Combat |
|
Bounties claimed | 496 |
Profit from bounties | 24,522,419 cr |
Combat bonds | 1,023 |
Profit from combat bonds | 46,867,249 cr |
Assassinations | 18 |
Profit from assassinations | 5,317,052 cr |
Highest single reward | 297,940 cr |
Skimmers killed | 70 |
Crime |
|
Fines issued | 342 |
Lifetime fines value | 116,815 cr |
Bounties received/earned | 151 |
Lifetime bounty value | 201,450 cr |
Highest bounty issued | 8,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 88,050,539 cr |
Commodities smuggled | 319 |
Average profit | 12,578,648 cr |
Highest single transaction | 51,352,434 cr |
Trading |
|
Market network | 88 |
Trading profit | 2,850,533,223 cr |
Commodities traded | 247,877 |
Average profit | 6,644,600 cr |
Highest single transaction | 435,159,552 cr |
Mining |
|
Profits from mining | 2,039,687,914 cr |
Minerals refined | 2,825 |
Materials collected | 34,448 |
Exploration |
|
Systems visited | 15,836 |
Profits from exploration | 886,409,390 cr |
Level 2 detailed scans | 7,837 |
Level 3 detailed scans | 12,672 |
Highest payout | 16,284,969 cr |
Total hyperspace distance | 1,687,142 ly |
Total hyperspace jumps | 22,310 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 14W 5D 4H 18M |
Passengers |
|
Total bulk passengers delivered | 73 |
Total VIPs delivered | 2,391 |
Total delivered | 2,464 |
Total ejected | 294 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 44,906 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 3,065 |
Grade 1 upgrades generated | 499 |
Grade 2 upgrades generated | 412 |
Grade 3 upgrades generated | 534 |
Grade 4 upgrades generated | 629 |
Grade 5 upgrades generated | 991 |
Crew |
|
Crew credits earned | 38,588,622 cr |
Crew hired | 8 |
Crew fired | 6 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 9H 41M 54S |
Time in gunner role | 17S |
Time in fighter con role | 53M 45S |
Total credits accrued | 2,008,302 cr |