CMDR sandbender profile
(Diamondback Explorer)
Federation: Chief Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 847,963,960 cr |
Credits spent on ships | 61,149,163 cr |
Credits spent on outfitting | 305,190,874 cr |
Credits spent on repairs | 3,040,604 cr |
Credits spent on fuel | 19,782 cr |
Credits spent on munitions | 210,006 cr |
Insurance claims | 39 |
Total claim costs | 67,422,977 cr |
Combat |
|
Bounties claimed | 160 |
Profit from bounties | 9,690,009 cr |
Combat bonds | 69 |
Profit from combat bonds | 2,598,799 cr |
Assassinations | 3 |
Profit from assassinations | 234,732 cr |
Highest single reward | 294,300 cr |
Skimmers killed | 8 |
Crime |
|
Fines issued | 40 |
Lifetime fines value | 11,172 cr |
Bounties received/earned | 29 |
Lifetime bounty value | 16,300 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 19,034 cr |
Commodities smuggled | 13 |
Average profit | 1,903 cr |
Highest single transaction | 9,221 cr |
Trading |
|
Market network | 68 |
Trading profit | 319,982,384 cr |
Commodities traded | 2,981 |
Average profit | 1,797,654 cr |
Highest single transaction | 54,921,803 cr |
Mining |
|
Profits from mining | 314,744,717 cr |
Minerals refined | 555 |
Materials collected | 12,154 |
Exploration |
|
Systems visited | 1,380 |
Profits from exploration | 519,455,262 cr |
Level 2 detailed scans | 11,861 |
Level 3 detailed scans | 12,168 |
Highest payout | 11,416,159 cr |
Total hyperspace distance | 75,318 ly |
Total hyperspace jumps | 1,646 |
Max distance from start | 9,028.56 ly |
Max distance from Sol | 9,004.09 ly |
Max distance from Colonia | 25,433.11 ly |
Approximate time played | 4W 2D 21H 28M |
Passengers |
|
Total bulk passengers delivered | 2 |
Total VIPs delivered | 0 |
Total delivered | 2 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 50 |
Total profit | 1,016,893 cr |
Total rescue transactions | 23 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 497 |
Grade 1 upgrades generated | 89 |
Grade 2 upgrades generated | 101 |
Grade 3 upgrades generated | 139 |
Grade 4 upgrades generated | 88 |
Grade 5 upgrades generated | 80 |
Multi-Crew |
|
Total time in multi-crew | 4H 16M 7S |
Time in gunner role | 1H 35M 28S |
Time in fighter con role | 12M 58S |
Total credits accrued | 839,262 cr |