CMDR schrombomb profile
(Mamba)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 7,925,686,954 cr |
Credits spent on ships | 1,006,894,795 cr |
Credits spent on outfitting | 5,170,185,797 cr |
Credits spent on repairs | 15,453,430 cr |
Credits spent on fuel | 1,234,004 cr |
Credits spent on munitions | 4,029,469 cr |
Insurance claims | 51 |
Total claim costs | 273,090,744 cr |
Combat |
|
Bounties claimed | 3,636 |
Profit from bounties | 367,021,999 cr |
Combat bonds | 1,038 |
Profit from combat bonds | 32,934,374 cr |
Assassinations | 81 |
Profit from assassinations | 163,965,620 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 320 |
Crime |
|
Fines issued | 385 |
Lifetime fines value | 1,173,745 cr |
Bounties received/earned | 1,190 |
Lifetime bounty value | 4,710,125 cr |
Highest bounty issued | 1,399,400 cr |
Smuggling |
|
Black market network | 20 |
Black market profit | 16,293,481 cr |
Commodities smuggled | 5,147 |
Average profit | 181,039 cr |
Highest single transaction | 1,018,713 cr |
Trading |
|
Market network | 138 |
Trading profit | 2,382,031,859 cr |
Commodities traded | 96,730 |
Average profit | 3,364,452 cr |
Highest single transaction | 278,813,976 cr |
Mining |
|
Profits from mining | 1,921,679,792 cr |
Minerals refined | 3,837 |
Materials collected | 17,708 |
Exploration |
|
Systems visited | 6,573 |
Profits from exploration | 659,745,515 cr |
Level 2 detailed scans | 17,724 |
Level 3 detailed scans | 18,319 |
Highest payout | 13,140,970 cr |
Total hyperspace distance | 353,761 ly |
Total hyperspace jumps | 11,831 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 25,082.81 ly |
Approximate time played | 22W 2D 4H 23M |
Passengers |
|
Total bulk passengers delivered | 1,652 |
Total VIPs delivered | 677 |
Total delivered | 2,329 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 19 |
Total profit | 493,296 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 2,017 |
Grade 1 upgrades generated | 285 |
Grade 2 upgrades generated | 299 |
Grade 3 upgrades generated | 411 |
Grade 4 upgrades generated | 476 |
Grade 5 upgrades generated | 546 |
Crew |
|
Crew credits earned | 156,362,253 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 5H 52M 22S |