CMDR HaLfY47 profile
(Mamba)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 62,153,297,379 cr |
Credits spent on ships | 4,005,159,897 cr |
Credits spent on outfitting | 374,344,379,223 cr |
Credits spent on repairs | 453,486,632 cr |
Credits spent on fuel | 7,183,151 cr |
Credits spent on munitions | 89,800,177 cr |
Insurance claims | 293 |
Total claim costs | 3,353,885,201 cr |
Combat |
|
Bounties claimed | 30,146 |
Profit from bounties | 4,997,155,733 cr |
Combat bonds | 28,556 |
Profit from combat bonds | 22,279,363,151 cr |
Assassinations | 2,306 |
Profit from assassinations | 2,774,350,340 cr |
Highest single reward | 2,612,592 cr |
Skimmers killed | 1,065 |
Crime |
|
Fines issued | 8,820 |
Lifetime fines value | 76,365,153 cr |
Bounties received/earned | 14,738 |
Lifetime bounty value | 303,058,635 cr |
Highest bounty issued | 3,006,300 cr |
Smuggling |
|
Black market network | 38 |
Black market profit | 635,594,246 cr |
Commodities smuggled | 53,158 |
Average profit | 1,461,136 cr |
Highest single transaction | 27,197,856 cr |
Trading |
|
Market network | 432 |
Trading profit | 41,129,727,201 cr |
Commodities traded | 1,010,768 |
Average profit | 9,343,418 cr |
Highest single transaction | 1,071,978,264 cr |
Mining |
|
Profits from mining | 23,927,698,906 cr |
Minerals refined | 28,926 |
Materials collected | 319,038 |
Exploration |
|
Systems visited | 32,548 |
Profits from exploration | 4,031,624,494 cr |
Level 2 detailed scans | 118,807 |
Level 3 detailed scans | 128,398 |
Highest payout | 24,273,644 cr |
Total hyperspace distance | 2,605,419 ly |
Total hyperspace jumps | 69,167 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 61W 5D 5H 14M |
Passengers |
|
Total bulk passengers delivered | 15,249 |
Total VIPs delivered | 941 |
Total delivered | 16,190 |
Total ejected | 101 |
Search and Rescue |
|
Total items rescued | 6,308 |
Total profit | 364,878,283 cr |
Total rescue transactions | 176 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 27,248 |
Grade 1 upgrades generated | 2,171 |
Grade 2 upgrades generated | 2,799 |
Grade 3 upgrades generated | 4,010 |
Grade 4 upgrades generated | 5,706 |
Grade 5 upgrades generated | 12,562 |
Crew |
|
Crew credits earned | 1,345,219,719 cr |
Crew hired | 346 |
Crew fired | 323 |
Crew lost | 32 |
Multi-Crew |
|
Total time in multi-crew | 2D 19H 50M 13S |
Time in gunner role | 1H 9M 27S |
Time in fighter con role | 31M 32S |
Total credits accrued | 892,344 cr |