CMDR HaLfY47 profile

(Mandalay)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 65,854,996,607 cr |
Credits spent on ships | 4,310,861,493 cr |
Credits spent on outfitting | 375,783,880,701 cr |
Credits spent on repairs | 472,839,996 cr |
Credits spent on fuel | 8,237,265 cr |
Credits spent on munitions | 92,698,999 cr |
Insurance claims | 308 |
Total claim costs | 3,596,143,062 cr |
Combat |
|
Bounties claimed | 30,445 |
Profit from bounties | 5,059,094,465 cr |
Combat bonds | 29,209 |
Profit from combat bonds | 27,113,291,761 cr |
Assassinations | 2,308 |
Profit from assassinations | 2,774,931,903 cr |
Highest single reward | 2,612,592 cr |
Skimmers killed | 1,073 |
Crime |
|
Fines issued | 10,939 |
Lifetime fines value | 77,707,371 cr |
Bounties received/earned | 21,873 |
Lifetime bounty value | 1,271,780,135 cr |
Highest bounty issued | 3,006,300 cr |
Smuggling |
|
Black market network | 40 |
Black market profit | 637,614,243 cr |
Commodities smuggled | 53,269 |
Average profit | 1,404,437 cr |
Highest single transaction | 27,197,856 cr |
Trading |
|
Market network | 477 |
Trading profit | 42,937,046,044 cr |
Commodities traded | 1,048,247 |
Average profit | 9,243,713 cr |
Highest single transaction | 1,071,978,264 cr |
Mining |
|
Profits from mining | 24,660,573,591 cr |
Minerals refined | 38,860 |
Materials collected | 331,741 |
Exploration |
|
Systems visited | 33,515 |
Profits from exploration | 4,112,927,955 cr |
Level 2 detailed scans | 123,039 |
Level 3 detailed scans | 132,630 |
Highest payout | 24,273,644 cr |
Total hyperspace distance | 2,724,295 ly |
Total hyperspace jumps | 72,695 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 64W 5D 1H 1M |
Passengers |
|
Total bulk passengers delivered | 16,221 |
Total VIPs delivered | 960 |
Total delivered | 17,181 |
Total ejected | 101 |
Search and Rescue |
|
Total items rescued | 7,205 |
Total profit | 701,077,026 cr |
Total rescue transactions | 217 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 28,585 |
Grade 1 upgrades generated | 2,282 |
Grade 2 upgrades generated | 2,971 |
Grade 3 upgrades generated | 4,268 |
Grade 4 upgrades generated | 6,042 |
Grade 5 upgrades generated | 13,022 |
Crew |
|
Crew credits earned | 1,345,325,891 cr |
Crew hired | 349 |
Crew fired | 326 |
Crew lost | 32 |
Multi-Crew |
|
Total time in multi-crew | 2D 20H 16S |
Time in gunner role | 1H 9M 27S |
Time in fighter con role | 31M 32S |
Total credits accrued | 892,344 cr |