CMDR HaLfY47 profile
(Python)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 62,828,700,487 cr |
Credits spent on ships | 4,005,159,897 cr |
Credits spent on outfitting | 374,337,379,074 cr |
Credits spent on repairs | 453,255,323 cr |
Credits spent on fuel | 7,098,985 cr |
Credits spent on munitions | 89,720,490 cr |
Insurance claims | 290 |
Total claim costs | 3,350,204,458 cr |
Combat |
|
Bounties claimed | 30,092 |
Profit from bounties | 4,990,711,157 cr |
Combat bonds | 28,341 |
Profit from combat bonds | 22,266,543,526 cr |
Assassinations | 2,306 |
Profit from assassinations | 2,774,350,340 cr |
Highest single reward | 2,612,592 cr |
Skimmers killed | 1,065 |
Crime |
|
Fines issued | 8,624 |
Lifetime fines value | 75,774,203 cr |
Bounties received/earned | 14,619 |
Lifetime bounty value | 300,863,335 cr |
Highest bounty issued | 3,006,300 cr |
Smuggling |
|
Black market network | 37 |
Black market profit | 635,233,654 cr |
Commodities smuggled | 52,662 |
Average profit | 1,463,672 cr |
Highest single transaction | 27,197,856 cr |
Trading |
|
Market network | 423 |
Trading profit | 40,786,884,876 cr |
Commodities traded | 1,002,365 |
Average profit | 9,374,140 cr |
Highest single transaction | 1,071,978,264 cr |
Mining |
|
Profits from mining | 23,927,698,906 cr |
Minerals refined | 28,926 |
Materials collected | 318,868 |
Exploration |
|
Systems visited | 32,465 |
Profits from exploration | 4,030,635,003 cr |
Level 2 detailed scans | 118,570 |
Level 3 detailed scans | 128,161 |
Highest payout | 24,273,644 cr |
Total hyperspace distance | 2,597,194 ly |
Total hyperspace jumps | 68,765 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 61W 2D 17H 55M |
Passengers |
|
Total bulk passengers delivered | 15,249 |
Total VIPs delivered | 941 |
Total delivered | 16,190 |
Total ejected | 101 |
Search and Rescue |
|
Total items rescued | 2,452 |
Total profit | 135,390,148 cr |
Total rescue transactions | 148 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 27,128 |
Grade 1 upgrades generated | 2,163 |
Grade 2 upgrades generated | 2,783 |
Grade 3 upgrades generated | 3,986 |
Grade 4 upgrades generated | 5,674 |
Grade 5 upgrades generated | 12,522 |
Crew |
|
Crew credits earned | 1,345,219,719 cr |
Crew hired | 346 |
Crew fired | 323 |
Crew lost | 32 |
Multi-Crew |
|
Total time in multi-crew | 2D 19H 50M 13S |
Time in gunner role | 1H 9M 27S |
Time in fighter con role | 31M 32S |
Total credits accrued | 892,344 cr |