CMDR HaLfY47 profile
(Krait Mk II)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 64,616,042,634 cr |
Credits spent on ships | 4,296,242,989 cr |
Credits spent on outfitting | 375,737,719,643 cr |
Credits spent on repairs | 463,035,661 cr |
Credits spent on fuel | 7,526,960 cr |
Credits spent on munitions | 92,416,463 cr |
Insurance claims | 301 |
Total claim costs | 3,405,763,215 cr |
Combat |
|
Bounties claimed | 30,345 |
Profit from bounties | 5,047,734,333 cr |
Combat bonds | 29,174 |
Profit from combat bonds | 26,773,771,761 cr |
Assassinations | 2,307 |
Profit from assassinations | 2,774,636,769 cr |
Highest single reward | 2,612,592 cr |
Skimmers killed | 1,069 |
Crime |
|
Fines issued | 10,178 |
Lifetime fines value | 77,024,603 cr |
Bounties received/earned | 19,039 |
Lifetime bounty value | 689,316,035 cr |
Highest bounty issued | 3,006,300 cr |
Smuggling |
|
Black market network | 38 |
Black market profit | 635,594,246 cr |
Commodities smuggled | 53,158 |
Average profit | 1,461,136 cr |
Highest single transaction | 27,197,856 cr |
Trading |
|
Market network | 456 |
Trading profit | 41,712,791,221 cr |
Commodities traded | 1,027,519 |
Average profit | 9,191,889 cr |
Highest single transaction | 1,071,978,264 cr |
Mining |
|
Profits from mining | 24,332,378,166 cr |
Minerals refined | 34,301 |
Materials collected | 329,431 |
Exploration |
|
Systems visited | 32,894 |
Profits from exploration | 4,037,987,339 cr |
Level 2 detailed scans | 119,832 |
Level 3 detailed scans | 129,423 |
Highest payout | 24,273,644 cr |
Total hyperspace distance | 2,657,990 ly |
Total hyperspace jumps | 70,870 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 63W 2D 16H 45M |
Passengers |
|
Total bulk passengers delivered | 16,221 |
Total VIPs delivered | 960 |
Total delivered | 17,181 |
Total ejected | 101 |
Search and Rescue |
|
Total items rescued | 6,390 |
Total profit | 369,085,208 cr |
Total rescue transactions | 200 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 28,414 |
Grade 1 upgrades generated | 2,271 |
Grade 2 upgrades generated | 2,949 |
Grade 3 upgrades generated | 4,235 |
Grade 4 upgrades generated | 6,002 |
Grade 5 upgrades generated | 12,957 |
Crew |
|
Crew credits earned | 1,345,219,719 cr |
Crew hired | 347 |
Crew fired | 324 |
Crew lost | 32 |
Multi-Crew |
|
Total time in multi-crew | 2D 20H 16S |
Time in gunner role | 1H 9M 27S |
Time in fighter con role | 31M 32S |
Total credits accrued | 892,344 cr |