CMDR Shofur profile
(Python)
Federation: Rear Admiral
Empire: Viscount
Balance |
|
---|---|
Current assets | 7,515,838,313 cr |
Credits spent on ships | 860,059,634 cr |
Credits spent on outfitting | 3,014,552,185 cr |
Credits spent on repairs | 29,492,727 cr |
Credits spent on fuel | 885,306 cr |
Credits spent on munitions | 7,100,554 cr |
Insurance claims | 229 |
Total claim costs | 386,880,001 cr |
Combat |
|
Bounties claimed | 7,669 |
Profit from bounties | 435,546,724 cr |
Combat bonds | 1,649 |
Profit from combat bonds | 41,243,046 cr |
Assassinations | 39 |
Profit from assassinations | 64,197,118 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 262 |
Crime |
|
Fines issued | 331 |
Lifetime fines value | 2,550,625 cr |
Bounties received/earned | 826 |
Lifetime bounty value | 2,586,260 cr |
Highest bounty issued | 427,800 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 14,320,131 cr |
Commodities smuggled | 335 |
Average profit | 596,672 cr |
Highest single transaction | 6,224,540 cr |
Trading |
|
Market network | 207 |
Trading profit | 7,803,856,528 cr |
Commodities traded | 186,336 |
Average profit | 11,878,016 cr |
Highest single transaction | 299,648,239 cr |
Mining |
|
Profits from mining | 2,998,596,356 cr |
Minerals refined | 3,860 |
Materials collected | 22,487 |
Exploration |
|
Systems visited | 10,875 |
Profits from exploration | 376,984,824 cr |
Level 2 detailed scans | 8,702 |
Level 3 detailed scans | 15,789 |
Highest payout | 12,917,131 cr |
Total hyperspace distance | 440,896 ly |
Total hyperspace jumps | 17,646 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 23,632.95 ly |
Approximate time played | 18W 2D 20H 19M |
Passengers |
|
Total bulk passengers delivered | 1,730 |
Total VIPs delivered | 1,057 |
Total delivered | 2,787 |
Total ejected | 25 |
Search and Rescue |
|
Total items rescued | 23 |
Total profit | 424,025 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 3,296 |
Grade 1 upgrades generated | 1,007 |
Grade 2 upgrades generated | 382 |
Grade 3 upgrades generated | 614 |
Grade 4 upgrades generated | 707 |
Grade 5 upgrades generated | 586 |
Crew |
|
Crew credits earned | 1,152,334,274 cr |
Crew hired | 14 |
Crew fired | 2 |
Crew lost | 13 |
Multi-Crew |
|
Total time in multi-crew | 17H 31S |
Time in gunner role | 1M 47S |
Time in fighter con role | 4M 43S |
Total credits accrued | 64,655 cr |