CMDR Kaellito profile
(Python)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3,997,050,316 cr |
Credits spent on ships | 1,360,325,387 cr |
Credits spent on outfitting | 5,024,996,085 cr |
Credits spent on repairs | 23,310,319 cr |
Credits spent on fuel | 2,902,650 cr |
Credits spent on munitions | 3,369,159 cr |
Insurance claims | 17 |
Total claim costs | 49,280,105 cr |
Combat |
|
Bounties claimed | 3,492 |
Profit from bounties | 122,415,783 cr |
Combat bonds | 7,422 |
Profit from combat bonds | 225,098,629 cr |
Assassinations | 4 |
Profit from assassinations | 220,911 cr |
Highest single reward | 544,995 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 106 |
Lifetime fines value | 1,737,293 cr |
Bounties received/earned | 25 |
Lifetime bounty value | 23,110 cr |
Highest bounty issued | 4,310 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 373,079 cr |
Commodities smuggled | 543 |
Average profit | 19,636 cr |
Highest single transaction | 110,355 cr |
Trading |
|
Market network | 525 |
Trading profit | 1,027,586,671 cr |
Commodities traded | 677,092 |
Average profit | 245,189 cr |
Highest single transaction | 6,448,904 cr |
Mining |
|
Profits from mining | 38,377,439 cr |
Minerals refined | 3,100 |
Materials collected | 10,847 |
Exploration |
|
Systems visited | 25,808 |
Profits from exploration | 1,010,906,566 cr |
Level 2 detailed scans | 29,958 |
Level 3 detailed scans | 339,846 |
Highest payout | 8,397,850 cr |
Total hyperspace distance | 1,126,303 ly |
Total hyperspace jumps | 36,276 |
Max distance from start | 68,951.89 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 19W 5D 5H 25M |
Passengers |
|
Total bulk passengers delivered | 6,945 |
Total VIPs delivered | 615 |
Total delivered | 7,560 |
Total ejected | 33 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 962 |
Grade 1 upgrades generated | 253 |
Grade 2 upgrades generated | 210 |
Grade 3 upgrades generated | 291 |
Grade 4 upgrades generated | 115 |
Grade 5 upgrades generated | 93 |
Crew |
|
Crew credits earned | 24,239,778 cr |
Crew hired | 15 |
Crew fired | 14 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 21M 2S |
Time in gunner role | 4M 26S |
Time in fighter con role | 1H 1M 49S |
Total credits accrued | 768,147 cr |