CMDR AustraliNatus profile
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 2,631,199,652 cr |
Credits spent on ships | 273,551,199 cr |
Credits spent on outfitting | 279,453,370 cr |
Credits spent on repairs | 526,547 cr |
Credits spent on fuel | 62,213 cr |
Credits spent on munitions | 76,730 cr |
Insurance claims | 26 |
Total claim costs | 19,156,462 cr |
Combat |
|
Bounties claimed | 616 |
Profit from bounties | 44,840,292 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 910,127 cr |
Skimmers killed | 66 |
Crime |
|
Fines issued | 7 |
Lifetime fines value | 1,150 cr |
Bounties received/earned | 11 |
Lifetime bounty value | 4,000 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 41 |
Trading profit | 113,081,818 cr |
Commodities traded | 23,477 |
Average profit | 438,302 cr |
Highest single transaction | 7,963,480 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 3,482 |
Exploration |
|
Systems visited | 2,760 |
Profits from exploration | 1,042,663,973 cr |
Level 2 detailed scans | 3,738 |
Level 3 detailed scans | 8,886 |
Highest payout | 6,959,576 cr |
Total hyperspace distance | 53,105 ly |
Total hyperspace jumps | 3,454 |
Max distance from start | 544.86 ly |
Max distance from Sol | 528.04 ly |
Max distance from Colonia | 22,430.33 ly |
Approximate time played | 5W 16H 32M |
Passengers |
|
Total bulk passengers delivered | 18 |
Total VIPs delivered | 0 |
Total delivered | 18 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 23 |
Total profit | 640,874 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 80 |
Grade 1 upgrades generated | 42 |
Grade 2 upgrades generated | 18 |
Grade 3 upgrades generated | 12 |
Grade 4 upgrades generated | 5 |
Grade 5 upgrades generated | 3 |