CMDR FastShark profile
(Alliance Challenger)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 15,517,847,480 cr |
Credits spent on ships | 873,436,334 cr |
Credits spent on outfitting | 2,417,695,180 cr |
Credits spent on repairs | 21,862,314 cr |
Credits spent on fuel | 871,797 cr |
Credits spent on munitions | 2,079,101 cr |
Insurance claims | 37 |
Total claim costs | 457,949,577 cr |
Combat |
|
Bounties claimed | 3,781 |
Profit from bounties | 747,670,357 cr |
Combat bonds | 1,060 |
Profit from combat bonds | 80,340,820 cr |
Assassinations | 307 |
Profit from assassinations | 613,495,853 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 51 |
Crime |
|
Fines issued | 221 |
Lifetime fines value | 76,325 cr |
Bounties received/earned | 863 |
Lifetime bounty value | 32,071,700 cr |
Highest bounty issued | 5,128,700 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 437,518 cr |
Commodities smuggled | 133 |
Average profit | 12,153 cr |
Highest single transaction | 117,417 cr |
Trading |
|
Market network | 86 |
Trading profit | 7,849,940,247 cr |
Commodities traded | 155,496 |
Average profit | 10,315,296 cr |
Highest single transaction | 253,009,224 cr |
Mining |
|
Profits from mining | 381,405,530 cr |
Minerals refined | 2,177 |
Materials collected | 28,792 |
Exploration |
|
Systems visited | 8,757 |
Profits from exploration | 976,612,201 cr |
Level 2 detailed scans | 39,103 |
Level 3 detailed scans | 43,687 |
Highest payout | 6,167,509 cr |
Total hyperspace distance | 355,051 ly |
Total hyperspace jumps | 13,105 |
Max distance from start | 21,938.59 ly |
Max distance from Sol | 22,008.08 ly |
Max distance from Colonia | 38,342.70 ly |
Approximate time played | 13W 3D 7H 39M |
Passengers |
|
Total bulk passengers delivered | 20 |
Total VIPs delivered | 6,128 |
Total delivered | 6,148 |
Total ejected | 3 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 68,409 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 2,242 |
Grade 1 upgrades generated | 340 |
Grade 2 upgrades generated | 368 |
Grade 3 upgrades generated | 489 |
Grade 4 upgrades generated | 543 |
Grade 5 upgrades generated | 502 |
Crew |
|
Crew credits earned | 1,241,392,371 cr |
Crew hired | 5 |
Crew fired | 3 |