CMDR Qwags28 profile
(Asp Explorer)
Federation: Petty Officer
Empire: Squire
Balance |
|
---|---|
Current assets | 261,757,184 cr |
Credits spent on ships | 7,042,872 cr |
Credits spent on outfitting | 44,034,976 cr |
Credits spent on repairs | 247,484 cr |
Credits spent on fuel | 86,294 cr |
Credits spent on munitions | 200,800 cr |
Insurance claims | 42 |
Total claim costs | 9,841,247 cr |
Combat |
|
Bounties claimed | 142 |
Profit from bounties | 2,938,339 cr |
Combat bonds | 4 |
Profit from combat bonds | 121,524 cr |
Assassinations | 23 |
Profit from assassinations | 4,206,829 cr |
Highest single reward | 241,312 cr |
Skimmers killed | 13 |
Crime |
|
Fines issued | 27 |
Lifetime fines value | 257,609 cr |
Bounties received/earned | 55 |
Lifetime bounty value | 54,735 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 102,263 cr |
Commodities smuggled | 11 |
Average profit | 11,363 cr |
Highest single transaction | 89,142 cr |
Trading |
|
Market network | 31 |
Trading profit | 98,621,828 cr |
Commodities traded | 1,447 |
Average profit | 782,713 cr |
Highest single transaction | 90,437,950 cr |
Mining |
|
Profits from mining | 93,896,398 cr |
Minerals refined | 316 |
Materials collected | 2,873 |
Exploration |
|
Systems visited | 1,480 |
Profits from exploration | 102,392,849 cr |
Level 2 detailed scans | 7,391 |
Level 3 detailed scans | 8,341 |
Highest payout | 8,226,357 cr |
Total hyperspace distance | 42,919 ly |
Total hyperspace jumps | 2,028 |
Max distance from start | 7,004.87 ly |
Max distance from Sol | 7,000.02 ly |
Max distance from Colonia | 28,589.94 ly |
Approximate time played | 1W 6D 6H 50M |
Passengers |
|
Total bulk passengers delivered | 10 |
Total VIPs delivered | 8 |
Total delivered | 18 |
Total ejected | 7 |
Search and Rescue |
|
Total items rescued | 14 |
Total profit | 125,573 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 117 |
Grade 1 upgrades generated | 45 |
Grade 2 upgrades generated | 40 |
Grade 3 upgrades generated | 28 |
Grade 4 upgrades generated | 4 |