CMDR P4wel profile
(Mandalay)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 38,475,246,529 cr |
Credits spent on ships | 1,698,184,051 cr |
Credits spent on outfitting | 2,911,474,945 cr |
Credits spent on repairs | 67,351,297 cr |
Credits spent on fuel | 2,241,116 cr |
Credits spent on munitions | 6,026,327 cr |
Insurance claims | 81 |
Total claim costs | 405,062,277 cr |
Combat |
|
Bounties claimed | 3,108 |
Profit from bounties | 355,861,045 cr |
Combat bonds | 5,443 |
Profit from combat bonds | 12,224,663,166 cr |
Assassinations | 96 |
Profit from assassinations | 177,087,056 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 852 |
Crime |
|
Fines issued | 330 |
Lifetime fines value | 6,278,498 cr |
Bounties received/earned | 996 |
Lifetime bounty value | 521,950 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 865,706 cr |
Commodities smuggled | 127 |
Average profit | 123,672 cr |
Highest single transaction | 656,640 cr |
Trading |
|
Market network | 211 |
Trading profit | 2,023,862,017 cr |
Commodities traded | 218,564 |
Average profit | 640,665 cr |
Highest single transaction | 197,982,576 cr |
Mining |
|
Profits from mining | 1,707,475,185 cr |
Minerals refined | 4,964 |
Materials collected | 28,806 |
Exploration |
|
Systems visited | 14,178 |
Profits from exploration | 4,493,123,849 cr |
Level 2 detailed scans | 73,420 |
Level 3 detailed scans | 69,075 |
Highest payout | 19,960,341 cr |
Total hyperspace distance | 781,058 ly |
Total hyperspace jumps | 24,171 |
Max distance from start | 68,973.06 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 17W 3D 23H 48M |
Passengers |
|
Total bulk passengers delivered | 19,514 |
Total VIPs delivered | 5,571 |
Total delivered | 25,085 |
Total ejected | 20 |
Search and Rescue |
|
Total items rescued | 23 |
Total profit | 489,126 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 2,280 |
Grade 1 upgrades generated | 498 |
Grade 2 upgrades generated | 342 |
Grade 3 upgrades generated | 494 |
Grade 4 upgrades generated | 466 |
Grade 5 upgrades generated | 480 |
Crew |
|
Crew credits earned | 3,832,860,669 cr |
Crew hired | 14 |
Crew fired | 12 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 49M |
Time in gunner role | 19M 30S |