CMDR The Anger profile
(Anaconda)
Federation: Ensign
Empire: None
Balance |
|
---|---|
Current assets | 1,647,820,755 cr |
Credits spent on ships | 503,236,052 cr |
Credits spent on outfitting | 901,300,781 cr |
Credits spent on repairs | 5,254,653 cr |
Credits spent on fuel | 252,755 cr |
Credits spent on munitions | 1,744,752 cr |
Insurance claims | 15 |
Total claim costs | 62,747,780 cr |
Combat |
|
Bounties claimed | 3,499 |
Profit from bounties | 171,946,939 cr |
Combat bonds | 178 |
Profit from combat bonds | 5,113,716 cr |
Assassinations | 13 |
Profit from assassinations | 1,920,078 cr |
Highest single reward | 482,547 cr |
Skimmers killed | 49 |
Crime |
|
Fines issued | 95 |
Lifetime fines value | 21,685 cr |
Bounties received/earned | 36 |
Lifetime bounty value | 32,220 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 118,119 cr |
Commodities smuggled | 10 |
Average profit | 19,687 cr |
Highest single transaction | 60,340 cr |
Trading |
|
Market network | 99 |
Trading profit | 5,665,388,532 cr |
Commodities traded | 231,941 |
Average profit | 11,802,893 cr |
Highest single transaction | 453,029,031 cr |
Mining |
|
Profits from mining | 2,490,145,897 cr |
Minerals refined | 4,243 |
Materials collected | 16,992 |
Exploration |
|
Systems visited | 16,094 |
Profits from exploration | 2,177,088,424 cr |
Level 2 detailed scans | 48,235 |
Level 3 detailed scans | 105,044 |
Highest payout | 16,338,979 cr |
Total hyperspace distance | 746,320 ly |
Total hyperspace jumps | 17,334 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 11W 6D 10H 27M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 16 |
Total delivered | 16 |
Total ejected | 15 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 129,433 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 857 |
Grade 1 upgrades generated | 347 |
Grade 2 upgrades generated | 177 |
Grade 3 upgrades generated | 124 |
Grade 4 upgrades generated | 111 |
Grade 5 upgrades generated | 98 |
Crew |
|
Crew credits earned | 676,422,006 cr |
Crew hired | 14 |
Crew fired | 9 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 1H 50S |