CMDR Hobo Jelly profile
(Krait Mk II)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 76,034,876,839 cr |
Credits spent on ships | 1,069,671,283 cr |
Credits spent on outfitting | 2,288,287,618 cr |
Credits spent on repairs | 95,342,758 cr |
Credits spent on fuel | 1,272,309 cr |
Credits spent on munitions | 6,071,586 cr |
Insurance claims | 98 |
Total claim costs | 645,537,466 cr |
Combat |
|
Bounties claimed | 22,696 |
Profit from bounties | 2,597,605,699 cr |
Combat bonds | 11,849 |
Profit from combat bonds | 21,429,776,807 cr |
Assassinations | 47 |
Profit from assassinations | 45,843,625 cr |
Highest single reward | 2,712,500 cr |
Skimmers killed | 1,072 |
Crime |
|
Fines issued | 500 |
Lifetime fines value | 287,443 cr |
Bounties received/earned | 2,193 |
Lifetime bounty value | 3,248,400 cr |
Highest bounty issued | 43,000 cr |
Smuggling |
|
Black market network | 18 |
Black market profit | 1,389,245 cr |
Commodities smuggled | 294 |
Average profit | 22,052 cr |
Highest single transaction | 622,335 cr |
Trading |
|
Market network | 295 |
Trading profit | 14,296,089,819 cr |
Commodities traded | 430,275 |
Average profit | 5,787,891 cr |
Highest single transaction | 949,815,936 cr |
Mining |
|
Profits from mining | 7,358,681,452 cr |
Minerals refined | 14,711 |
Materials collected | 49,535 |
Exploration |
|
Systems visited | 21,298 |
Profits from exploration | 13,010,315,801 cr |
Level 2 detailed scans | 99,746 |
Level 3 detailed scans | 174,753 |
Highest payout | 47,102,316 cr |
Total hyperspace distance | 1,243,780 ly |
Total hyperspace jumps | 27,797 |
Max distance from start | 65,628.08 ly |
Max distance from Sol | 65,627.06 ly |
Max distance from Colonia | 46,643.71 ly |
Approximate time played | 30W 2D 6H 32M |
Passengers |
|
Total bulk passengers delivered | 13,993 |
Total VIPs delivered | 1,015 |
Total delivered | 15,008 |
Total ejected | 23 |
Search and Rescue |
|
Total items rescued | 592 |
Total profit | 21,417,196 cr |
Total rescue transactions | 16 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 4,086 |
Grade 1 upgrades generated | 502 |
Grade 2 upgrades generated | 341 |
Grade 3 upgrades generated | 697 |
Grade 4 upgrades generated | 809 |
Grade 5 upgrades generated | 1,737 |
Crew |
|
Crew credits earned | 7,277,037,661 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 13M 26S |