CMDR Hobo Jelly profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 77,295,984,077 cr |
Credits spent on ships | 1,069,671,283 cr |
Credits spent on outfitting | 2,288,320,168 cr |
Credits spent on repairs | 99,373,619 cr |
Credits spent on fuel | 1,316,668 cr |
Credits spent on munitions | 6,513,980 cr |
Insurance claims | 99 |
Total claim costs | 653,215,619 cr |
Combat |
|
Bounties claimed | 22,753 |
Profit from bounties | 2,598,232,684 cr |
Combat bonds | 12,240 |
Profit from combat bonds | 23,548,538,207 cr |
Assassinations | 47 |
Profit from assassinations | 45,843,625 cr |
Highest single reward | 2,712,500 cr |
Skimmers killed | 1,072 |
Crime |
|
Fines issued | 501 |
Lifetime fines value | 287,543 cr |
Bounties received/earned | 2,193 |
Lifetime bounty value | 3,248,400 cr |
Highest bounty issued | 43,000 cr |
Smuggling |
|
Black market network | 18 |
Black market profit | 1,389,245 cr |
Commodities smuggled | 294 |
Average profit | 22,052 cr |
Highest single transaction | 622,335 cr |
Trading |
|
Market network | 305 |
Trading profit | 14,439,775,863 cr |
Commodities traded | 430,962 |
Average profit | 5,808,438 cr |
Highest single transaction | 949,815,936 cr |
Mining |
|
Profits from mining | 7,497,173,740 cr |
Minerals refined | 17,287 |
Materials collected | 49,983 |
Exploration |
|
Systems visited | 21,328 |
Profits from exploration | 13,011,561,158 cr |
Level 2 detailed scans | 99,834 |
Level 3 detailed scans | 174,841 |
Highest payout | 47,102,316 cr |
Total hyperspace distance | 1,247,502 ly |
Total hyperspace jumps | 27,949 |
Max distance from start | 65,628.08 ly |
Max distance from Sol | 65,627.06 ly |
Max distance from Colonia | 46,643.71 ly |
Approximate time played | 30W 4D 5H 2M |
Passengers |
|
Total bulk passengers delivered | 16,546 |
Total VIPs delivered | 1,015 |
Total delivered | 17,561 |
Total ejected | 23 |
Search and Rescue |
|
Total items rescued | 627 |
Total profit | 26,533,112 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 4,087 |
Grade 1 upgrades generated | 503 |
Grade 2 upgrades generated | 341 |
Grade 3 upgrades generated | 697 |
Grade 4 upgrades generated | 809 |
Grade 5 upgrades generated | 1,737 |
Crew |
|
Crew credits earned | 7,365,669,136 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 13M 26S |