CMDR Eleonora Chambers profile
Federation: Midshipman
Empire: Viscount
Balance |
|
---|---|
Current assets | 6,704,481,627 cr |
Credits spent on ships | 276,103,441 cr |
Credits spent on outfitting | 536,337,116 cr |
Credits spent on repairs | 1,596,041 cr |
Credits spent on fuel | 147,950 cr |
Credits spent on munitions | 290,518 cr |
Insurance claims | 3 |
Total claim costs | 2,084,946 cr |
Combat |
|
Bounties claimed | 807 |
Profit from bounties | 116,894,466 cr |
Combat bonds | 291 |
Profit from combat bonds | 48,189,102 cr |
Assassinations | 49 |
Profit from assassinations | 39,674,823 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 29 |
Crime |
|
Fines issued | 44 |
Lifetime fines value | 14,500 cr |
Bounties received/earned | 92 |
Lifetime bounty value | 110,800 cr |
Highest bounty issued | 20,000 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 7,925,677 cr |
Commodities smuggled | 1,992 |
Average profit | 203,222 cr |
Highest single transaction | 2,693,590 cr |
Trading |
|
Market network | 86 |
Trading profit | 6,462,534,754 cr |
Commodities traded | 34,011 |
Average profit | 20,132,507 cr |
Highest single transaction | 342,613,648 cr |
Mining |
|
Profits from mining | 1,281,969,637 cr |
Minerals refined | 2,685 |
Materials collected | 15,483 |
Exploration |
|
Systems visited | 4,283 |
Profits from exploration | 908,798,388 cr |
Level 2 detailed scans | 27,158 |
Level 3 detailed scans | 27,701 |
Highest payout | 16,805,574 cr |
Total hyperspace distance | 273,495 ly |
Total hyperspace jumps | 5,864 |
Max distance from start | 27,505.32 ly |
Max distance from Sol | 27,507.34 ly |
Max distance from Colonia | 26,500.32 ly |
Approximate time played | 3W 6D 8H 13M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 206 |
Total delivered | 206 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 47 |
Total profit | 853,882 cr |
Total rescue transactions | 22 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1,092 |
Grade 1 upgrades generated | 132 |
Grade 2 upgrades generated | 150 |
Grade 3 upgrades generated | 215 |
Grade 4 upgrades generated | 197 |
Grade 5 upgrades generated | 398 |