CMDR Klorsis profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8,233,723,343 cr |
Credits spent on ships | 2,893,497,971 cr |
Credits spent on outfitting | 5,688,262,012 cr |
Credits spent on repairs | 32,441,496 cr |
Credits spent on fuel | 955,860 cr |
Credits spent on munitions | 2,927,260 cr |
Insurance claims | 95 |
Total claim costs | 535,348,206 cr |
Combat |
|
Bounties claimed | 5,109 |
Profit from bounties | 469,268,686 cr |
Combat bonds | 981 |
Profit from combat bonds | 59,506,460 cr |
Assassinations | 112 |
Profit from assassinations | 46,302,615 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 603 |
Crime |
|
Fines issued | 373 |
Lifetime fines value | 237,327 cr |
Bounties received/earned | 1,134 |
Lifetime bounty value | 4,260,815 cr |
Highest bounty issued | 1,461,100 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 951,941 cr |
Commodities smuggled | 27 |
Average profit | 67,996 cr |
Highest single transaction | 408,816 cr |
Trading |
|
Market network | 222 |
Trading profit | 4,217,925,897 cr |
Commodities traded | 253,142 |
Average profit | 3,648,725 cr |
Highest single transaction | 180,775,737 cr |
Mining |
|
Profits from mining | 6,322,552,616 cr |
Minerals refined | 4,588 |
Materials collected | 16,010 |
Exploration |
|
Systems visited | 10,805 |
Profits from exploration | 1,071,339,095 cr |
Level 2 detailed scans | 21,293 |
Level 3 detailed scans | 25,260 |
Highest payout | 15,680,606 cr |
Total hyperspace distance | 492,322 ly |
Total hyperspace jumps | 17,834 |
Max distance from start | 23,786.39 ly |
Max distance from Sol | 23,848.44 ly |
Max distance from Colonia | 23,956.14 ly |
Approximate time played | 14W 1D 6H 24M |
Passengers |
|
Total bulk passengers delivered | 1,578 |
Total VIPs delivered | 431 |
Total delivered | 2,009 |
Total ejected | 71 |
Search and Rescue |
|
Total items rescued | 44 |
Total profit | 880,312 cr |
Total rescue transactions | 23 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2,178 |
Grade 1 upgrades generated | 496 |
Grade 2 upgrades generated | 555 |
Grade 3 upgrades generated | 557 |
Grade 4 upgrades generated | 345 |
Grade 5 upgrades generated | 225 |
Crew |
|
Crew credits earned | 1,042,739,984 cr |
Crew hired | 30 |
Crew fired | 11 |
Crew lost | 24 |
Multi-Crew |
|
Total time in multi-crew | 1D 17H 26M 59S |
Time in fighter con role | 13M 32S |