CMDR Max Parax profile
(Krait Phantom)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 26,429,142,427 cr |
Credits spent on ships | 6,445,341,002 cr |
Credits spent on outfitting | 15,887,367,888 cr |
Credits spent on repairs | 120,307,566 cr |
Credits spent on fuel | 4,100,129 cr |
Credits spent on munitions | 24,108,478 cr |
Insurance claims | 238 |
Total claim costs | 538,692,265 cr |
Combat |
|
Bounties claimed | 35,659 |
Profit from bounties | 1,822,947,772 cr |
Combat bonds | 10,798 |
Profit from combat bonds | 1,843,251,020 cr |
Assassinations | 228 |
Profit from assassinations | 340,657,269 cr |
Highest single reward | 2,190,177 cr |
Skimmers killed | 66 |
Crime |
|
Fines issued | 1,817 |
Lifetime fines value | 21,105,449 cr |
Bounties received/earned | 1,194 |
Lifetime bounty value | 3,002,408 cr |
Highest bounty issued | 407,200 cr |
Smuggling |
|
Black market network | 82 |
Black market profit | 80,243,923 cr |
Commodities smuggled | 11,576 |
Average profit | 332,962 cr |
Highest single transaction | 19,735,768 cr |
Trading |
|
Market network | 861 |
Trading profit | 33,523,034,093 cr |
Commodities traded | 446,779 |
Average profit | 8,534,377 cr |
Highest single transaction | 865,789,000 cr |
Mining |
|
Profits from mining | 26,347,467,284 cr |
Minerals refined | 26,196 |
Materials collected | 146,090 |
Exploration |
|
Systems visited | 24,750 |
Profits from exploration | 1,608,761,530 cr |
Level 2 detailed scans | 52,173 |
Level 3 detailed scans | 86,335 |
Highest payout | 13,869,647 cr |
Total hyperspace distance | 1,574,406 ly |
Total hyperspace jumps | 46,591 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 47W 5D 1H 18M |
Passengers |
|
Total bulk passengers delivered | 15,665 |
Total VIPs delivered | 3,314 |
Total delivered | 18,979 |
Total ejected | 161 |
Search and Rescue |
|
Total items rescued | 216 |
Total profit | 2,978,216 cr |
Total rescue transactions | 43 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 14,115 |
Grade 1 upgrades generated | 2,397 |
Grade 2 upgrades generated | 1,426 |
Grade 3 upgrades generated | 2,838 |
Grade 4 upgrades generated | 2,734 |
Grade 5 upgrades generated | 4,720 |
Crew |
|
Crew credits earned | 5,889,894,660 cr |
Crew hired | 330 |
Crew fired | 323 |
Crew lost | 20 |
Multi-Crew |
|
Total time in multi-crew | 1W 1D 23H 6M 9S |
Time in gunner role | 1H 41M 35S |
Time in fighter con role | 12H 48M 20S |
Total credits accrued | 63,893,118 cr |
Total fines accrued | 9,372,542 cr |