CMDR Pastman profile
(Diamondback Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10,210,169,078 cr |
Credits spent on ships | 1,399,580,335 cr |
Credits spent on outfitting | 1,480,619,944 cr |
Credits spent on repairs | 18,803,470 cr |
Credits spent on fuel | 193,779 cr |
Credits spent on munitions | 1,061,067 cr |
Insurance claims | 16 |
Total claim costs | 58,627,452 cr |
Combat |
|
Bounties claimed | 1,594 |
Profit from bounties | 63,588,646 cr |
Combat bonds | 290 |
Profit from combat bonds | 10,570,440 cr |
Assassinations | 44 |
Profit from assassinations | 2,200,651 cr |
Highest single reward | 257,444 cr |
Skimmers killed | 1,626 |
Crime |
|
Fines issued | 347 |
Lifetime fines value | 801,515 cr |
Bounties received/earned | 820 |
Lifetime bounty value | 1,646,470 cr |
Highest bounty issued | 12,315 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 6,489,656 cr |
Commodities smuggled | 1,746 |
Average profit | 144,215 cr |
Highest single transaction | 2,690,740 cr |
Trading |
|
Market network | 201 |
Trading profit | 4,249,125,222 cr |
Commodities traded | 249,960 |
Average profit | 3,622,443 cr |
Highest single transaction | 175,947,174 cr |
Mining |
|
Profits from mining | 1,086,691,514 cr |
Minerals refined | 3,870 |
Materials collected | 8,664 |
Exploration |
|
Systems visited | 15,239 |
Profits from exploration | 1,725,026,747 cr |
Level 2 detailed scans | 39,782 |
Level 3 detailed scans | 89,419 |
Highest payout | 11,839,937 cr |
Total hyperspace distance | 727,143 ly |
Total hyperspace jumps | 18,681 |
Max distance from start | 65,371.54 ly |
Max distance from Sol | 65,428.39 ly |
Max distance from Colonia | 46,394.39 ly |
Approximate time played | 8W 3D 10H 26M |
Passengers |
|
Total bulk passengers delivered | 394 |
Total VIPs delivered | 4,882 |
Total delivered | 5,276 |
Total ejected | 23 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 446 |
Grade 1 upgrades generated | 125 |
Grade 2 upgrades generated | 91 |
Grade 3 upgrades generated | 103 |
Grade 4 upgrades generated | 47 |
Grade 5 upgrades generated | 80 |
Crew |
|
Crew credits earned | 1,164,424,977 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 1H 45M 54S |
Time in gunner role | 1H 24M 11S |