CMDR Charge211 profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3,165,784,067 cr |
Credits spent on ships | 594,131,821 cr |
Credits spent on outfitting | 2,052,268,622 cr |
Credits spent on repairs | 4,597,122 cr |
Credits spent on fuel | 343,245 cr |
Credits spent on munitions | 574,283 cr |
Insurance claims | 12 |
Total claim costs | 3,033,479 cr |
Combat |
|
Bounties claimed | 1,038 |
Profit from bounties | 57,512,146 cr |
Combat bonds | 163 |
Profit from combat bonds | 3,764,606 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 282,250 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 68 |
Lifetime fines value | 253,362 cr |
Bounties received/earned | 14 |
Lifetime bounty value | 4,645 cr |
Highest bounty issued | 635 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 223,350 cr |
Commodities smuggled | 62 |
Average profit | 31,907 cr |
Highest single transaction | 214,894 cr |
Trading |
|
Market network | 51 |
Trading profit | 1,346,746,947 cr |
Commodities traded | 35,587 |
Average profit | 4,131,126 cr |
Highest single transaction | 237,446,440 cr |
Mining |
|
Profits from mining | 1,277,372,430 cr |
Minerals refined | 1,984 |
Materials collected | 15,778 |
Exploration |
|
Systems visited | 5,122 |
Profits from exploration | 242,241,885 cr |
Level 2 detailed scans | 7,646 |
Level 3 detailed scans | 17,766 |
Highest payout | 16,769,208 cr |
Total hyperspace distance | 298,562 ly |
Total hyperspace jumps | 6,768 |
Max distance from start | 27,550.22 ly |
Max distance from Sol | 27,627.43 ly |
Max distance from Colonia | 23,490.33 ly |
Approximate time played | 7W 21H 41M |
Passengers |
|
Total bulk passengers delivered | 1,378 |
Total VIPs delivered | 265 |
Total delivered | 1,643 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 586 |
Grade 1 upgrades generated | 101 |
Grade 2 upgrades generated | 87 |
Grade 3 upgrades generated | 108 |
Grade 4 upgrades generated | 103 |
Grade 5 upgrades generated | 187 |
Multi-Crew |
|
Total time in multi-crew | 3H 38M 7S |
Time in gunner role | 2H 24M 29S |
Total credits accrued | 19,735,329 cr |