CMDR Ropeinspector profile
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3,096,520,104 cr |
Credits spent on ships | 1,423,526,785 cr |
Credits spent on outfitting | 10,891,169,853 cr |
Credits spent on repairs | 25,349,428 cr |
Credits spent on fuel | 803,490 cr |
Credits spent on munitions | 5,148,364 cr |
Insurance claims | 53 |
Total claim costs | 242,476,150 cr |
Combat |
|
Bounties claimed | 5,786 |
Profit from bounties | 255,797,279 cr |
Combat bonds | 1,444 |
Profit from combat bonds | 42,326,730 cr |
Assassinations | 37 |
Profit from assassinations | 4,263,415 cr |
Highest single reward | 319,050 cr |
Skimmers killed | 648 |
Crime |
|
Fines issued | 330 |
Lifetime fines value | 924,613 cr |
Bounties received/earned | 2,720 |
Lifetime bounty value | 1,324,335 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 26 |
Black market profit | 2,097,266 cr |
Commodities smuggled | 555 |
Average profit | 44,623 cr |
Highest single transaction | 752,711 cr |
Trading |
|
Market network | 169 |
Trading profit | 560,275,134 cr |
Commodities traded | 74,014 |
Average profit | 480,510 cr |
Highest single transaction | 69,714,834 cr |
Mining |
|
Profits from mining | 429,070,368 cr |
Minerals refined | 1,637 |
Materials collected | 14,690 |
Exploration |
|
Systems visited | 8,664 |
Profits from exploration | 356,511,142 cr |
Level 2 detailed scans | 1,587 |
Level 3 detailed scans | 7,948 |
Highest payout | 3,177,763 cr |
Total hyperspace distance | 537,030 ly |
Total hyperspace jumps | 13,836 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 26W 5D 4H 2M |
Passengers |
|
Total bulk passengers delivered | 3,214 |
Total VIPs delivered | 408 |
Total delivered | 3,622 |
Total ejected | 29 |
Search and Rescue |
|
Total items rescued | 163 |
Total profit | 828,723 cr |
Total rescue transactions | 31 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 867 |
Grade 1 upgrades generated | 243 |
Grade 2 upgrades generated | 77 |
Grade 3 upgrades generated | 161 |
Grade 4 upgrades generated | 169 |
Grade 5 upgrades generated | 217 |
Crew |
|
Crew credits earned | 22,504,849 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 31M 21S |
Time in gunner role | 1M 32S |