CMDR Dr Zappa profile
(Type-10 Defender)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 11,690,493,099 cr |
Credits spent on ships | 1,802,143,382 cr |
Credits spent on outfitting | 7,950,371,059 cr |
Credits spent on repairs | 97,910,806 cr |
Credits spent on fuel | 469,976 cr |
Credits spent on munitions | 5,309,442 cr |
Insurance claims | 343 |
Total claim costs | 791,002,523 cr |
Combat |
|
Bounties claimed | 4,423 |
Profit from bounties | 362,854,399 cr |
Combat bonds | 2,743 |
Profit from combat bonds | 75,084,750 cr |
Assassinations | 20 |
Profit from assassinations | 16,242,577 cr |
Highest single reward | 426,602 cr |
Skimmers killed | 5,807 |
Crime |
|
Fines issued | 506 |
Lifetime fines value | 9,789,166 cr |
Bounties received/earned | 2,368 |
Lifetime bounty value | 822,770 cr |
Highest bounty issued | 12,000 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 9,421,727 cr |
Commodities smuggled | 1,058 |
Average profit | 269,192 cr |
Highest single transaction | 1,782,882 cr |
Trading |
|
Market network | 118 |
Trading profit | 118,316,118 cr |
Commodities traded | 63,864 |
Average profit | 100,780 cr |
Highest single transaction | 12,229,644 cr |
Mining |
|
Profits from mining | 46,145,045 cr |
Minerals refined | 2,117 |
Materials collected | 81,678 |
Exploration |
|
Systems visited | 37,831 |
Profits from exploration | 5,999,045,567 cr |
Level 2 detailed scans | 66,003 |
Level 3 detailed scans | 245,784 |
Highest payout | 8,885,896 cr |
Total hyperspace distance | 3,342,729 ly |
Total hyperspace jumps | 42,050 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 31W 2D 9H 41M |
Passengers |
|
Total bulk passengers delivered | 13,172 |
Total VIPs delivered | 611 |
Total delivered | 13,783 |
Total ejected | 422 |
Search and Rescue |
|
Total items rescued | 24 |
Total profit | 281,845 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 7,703 |
Grade 1 upgrades generated | 2,459 |
Grade 2 upgrades generated | 414 |
Grade 3 upgrades generated | 912 |
Grade 4 upgrades generated | 978 |
Grade 5 upgrades generated | 2,940 |
Crew |
|
Crew credits earned | 1,367,302,689 cr |
Crew hired | 9 |
Crew fired | 6 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 14H 10M 45S |