CMDR Apis_Levitans profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 11,517,810,254 cr |
Credits spent on ships | 2,208,280,232 cr |
Credits spent on outfitting | 7,761,109,248 cr |
Credits spent on repairs | 70,049,914 cr |
Credits spent on fuel | 5,651,144 cr |
Credits spent on munitions | 5,005,884 cr |
Insurance claims | 125 |
Total claim costs | 515,520,748 cr |
Combat |
|
Bounties claimed | 8,337 |
Profit from bounties | 363,532,521 cr |
Combat bonds | 5,208 |
Profit from combat bonds | 343,172,010 cr |
Assassinations | 85 |
Profit from assassinations | 13,612,258 cr |
Highest single reward | 1,745,270 cr |
Skimmers killed | 293 |
Crime |
|
Fines issued | 955 |
Lifetime fines value | 101,261,219 cr |
Bounties received/earned | 6,415 |
Lifetime bounty value | 21,921,362 cr |
Highest bounty issued | 16,425 cr |
Smuggling |
|
Black market network | 47 |
Black market profit | 666,616,952 cr |
Commodities smuggled | 36,853 |
Average profit | 3,366,752 cr |
Highest single transaction | 45,120,000 cr |
Trading |
|
Market network | 684 |
Trading profit | 5,007,061,266 cr |
Commodities traded | 1,767,634 |
Average profit | 1,047,722 cr |
Highest single transaction | 503,153,976 cr |
Mining |
|
Profits from mining | 1,410,067,003 cr |
Minerals refined | 3,956 |
Materials collected | 36,241 |
Exploration |
|
Systems visited | 6,842 |
Profits from exploration | 734,043,511 cr |
Level 2 detailed scans | 18,025 |
Level 3 detailed scans | 17,195 |
Highest payout | 12,814,337 cr |
Total hyperspace distance | 423,758 ly |
Total hyperspace jumps | 22,931 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.71 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 39W 4D 15H 37M |
Passengers |
|
Total bulk passengers delivered | 7,893 |
Total VIPs delivered | 280 |
Total delivered | 8,173 |
Total ejected | 138 |
Search and Rescue |
|
Total items rescued | 17 |
Total profit | 336,174 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2,071 |
Grade 1 upgrades generated | 767 |
Grade 2 upgrades generated | 198 |
Grade 3 upgrades generated | 371 |
Grade 4 upgrades generated | 356 |
Grade 5 upgrades generated | 379 |
Crew |
|
Crew credits earned | 135,196,330 cr |
Crew hired | 13 |
Crew fired | 12 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 33M 36S |
Time in gunner role | 1H 6M 44S |