CMDR Konigerino profile
(Imperial Courier)
Federation: Cadet
Empire: King
Balance |
|
---|---|
Current assets | 9,827,414,718 cr |
Credits spent on ships | 527,611,244 cr |
Credits spent on outfitting | 1,321,290,997 cr |
Credits spent on repairs | 10,074,963 cr |
Credits spent on fuel | 354,951 cr |
Credits spent on munitions | 1,539,928 cr |
Insurance claims | 33 |
Total claim costs | 85,219,120 cr |
Combat |
|
Bounties claimed | 3,184 |
Profit from bounties | 108,771,802 cr |
Combat bonds | 1,175 |
Profit from combat bonds | 47,870,703 cr |
Assassinations | 63 |
Profit from assassinations | 40,332,425 cr |
Highest single reward | 1,505,354 cr |
Skimmers killed | 349 |
Crime |
|
Fines issued | 597 |
Lifetime fines value | 3,140,581 cr |
Bounties received/earned | 1,337 |
Lifetime bounty value | 50,366,945 cr |
Highest bounty issued | 5,287,300 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 871,933 cr |
Commodities smuggled | 263 |
Average profit | 9,908 cr |
Highest single transaction | 219,976 cr |
Trading |
|
Market network | 77 |
Trading profit | 8,769,773,463 cr |
Commodities traded | 162,799 |
Average profit | 11,996,954 cr |
Highest single transaction | 521,693,440 cr |
Mining |
|
Profits from mining | 9,120,580,692 cr |
Minerals refined | 9,266 |
Materials collected | 17,223 |
Exploration |
|
Systems visited | 8,613 |
Profits from exploration | 1,634,298,944 cr |
Level 2 detailed scans | 31,612 |
Level 3 detailed scans | 37,808 |
Highest payout | 14,550,237 cr |
Total hyperspace distance | 416,804 ly |
Total hyperspace jumps | 11,642 |
Max distance from start | 44,235.29 ly |
Max distance from Sol | 44,218.23 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 10W 19H 48M |
Passengers |
|
Total bulk passengers delivered | 2,168 |
Total VIPs delivered | 2 |
Total delivered | 2,170 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 91,712 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 952 |
Grade 1 upgrades generated | 205 |
Grade 2 upgrades generated | 159 |
Grade 3 upgrades generated | 211 |
Grade 4 upgrades generated | 182 |
Grade 5 upgrades generated | 195 |
Crew |
|
Crew credits earned | 1,251,579 cr |
Crew hired | 4 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 12H 3M 14S |
Time in gunner role | 47M 1S |