CMDR Satsuma profile
Federation: None
Empire: None
Balance |
|
---|---|
Current assets | 634,345,773 cr |
Credits spent on ships | 589,390,104 cr |
Credits spent on outfitting | 742,517,751 cr |
Credits spent on repairs | 3,673,698 cr |
Credits spent on fuel | 249,977 cr |
Credits spent on munitions | 197,072 cr |
Insurance claims | 19 |
Total claim costs | 14,157,431 cr |
Combat |
|
Bounties claimed | 522 |
Profit from bounties | 8,407,007 cr |
Combat bonds | 17 |
Profit from combat bonds | 39,000 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 222,860 cr |
Skimmers killed | 53 |
Crime |
|
Fines issued | 13 |
Lifetime fines value | 2,840 cr |
Bounties received/earned | 11 |
Lifetime bounty value | 2,825 cr |
Highest bounty issued | 620 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 65,618 cr |
Commodities smuggled | 42 |
Average profit | 13,124 cr |
Highest single transaction | 40,990 cr |
Trading |
|
Market network | 54 |
Trading profit | 15,401,134 cr |
Commodities traded | 2,394 |
Average profit | 66,384 cr |
Highest single transaction | 651,862 cr |
Mining |
|
Profits from mining | 7,169,699 cr |
Minerals refined | 812 |
Materials collected | 7,556 |
Exploration |
|
Systems visited | 20,139 |
Profits from exploration | 586,244,673 cr |
Level 2 detailed scans | 16,371 |
Level 3 detailed scans | 83,517 |
Highest payout | 7,569,175 cr |
Total hyperspace distance | 863,943 ly |
Total hyperspace jumps | 21,410 |
Max distance from start | 65,420.76 ly |
Max distance from Sol | 65,348.21 ly |
Max distance from Colonia | 46,447.27 ly |
Approximate time played | 7W 5D 1H 14M |
Passengers |
|
Total bulk passengers delivered | 160 |
Total VIPs delivered | 93 |
Total delivered | 253 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 21 |
Total profit | 320,951 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 857 |
Grade 1 upgrades generated | 151 |
Grade 2 upgrades generated | 131 |
Grade 3 upgrades generated | 193 |
Grade 4 upgrades generated | 171 |
Grade 5 upgrades generated | 211 |
Multi-Crew |
|
Total time in multi-crew | 4H 27M 16S |