CMDR Rybread profile
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(Type-8 Transporter)
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Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10,113,730,239 cr |
Credits spent on ships | 632,302,070 cr |
Credits spent on outfitting | 1,216,153,472 cr |
Credits spent on repairs | 3,610,990 cr |
Credits spent on fuel | 139,322 cr |
Credits spent on munitions | 788,961 cr |
Insurance claims | 17 |
Total claim costs | 47,247,739 cr |
Combat |
|
Bounties claimed | 543 |
Profit from bounties | 22,610,781 cr |
Combat bonds | 367 |
Profit from combat bonds | 214,277,610 cr |
Assassinations | 1 |
Profit from assassinations | 208,996 cr |
Highest single reward | 602,067 cr |
Skimmers killed | 379 |
Crime |
|
Fines issued | 10 |
Lifetime fines value | 76,399 cr |
Bounties received/earned | 6 |
Lifetime bounty value | 3,000 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 517,055 cr |
Commodities smuggled | 72 |
Average profit | 64,632 cr |
Highest single transaction | 305,985 cr |
Trading |
|
Market network | 85 |
Trading profit | 825,096,413 cr |
Commodities traded | 22,303 |
Average profit | 3,210,492 cr |
Highest single transaction | 306,721,120 cr |
Mining |
|
Profits from mining | 688,538,170 cr |
Minerals refined | 1,197 |
Materials collected | 8,185 |
Exploration |
|
Systems visited | 6,751 |
Profits from exploration | 1,291,994,226 cr |
Level 2 detailed scans | 34,741 |
Level 3 detailed scans | 39,269 |
Highest payout | 17,104,639 cr |
Total hyperspace distance | 394,086 ly |
Total hyperspace jumps | 7,452 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 4W 3D 20H 33M |
Passengers |
|
Total bulk passengers delivered | 539 |
Total VIPs delivered | 169 |
Total delivered | 708 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 35 |
Total profit | 671,324 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 690 |
Grade 1 upgrades generated | 200 |
Grade 2 upgrades generated | 165 |
Grade 3 upgrades generated | 174 |
Grade 4 upgrades generated | 109 |
Grade 5 upgrades generated | 42 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |