CMDR ArXen42 profile
Federation: Recruit
Empire: None
Balance |
|
---|---|
Current assets | 1,566,348,290 cr |
Credits spent on ships | 313,242,418 cr |
Credits spent on outfitting | 767,667,285 cr |
Credits spent on repairs | 5,934,518 cr |
Credits spent on fuel | 137,961 cr |
Credits spent on munitions | 1,243,411 cr |
Insurance claims | 40 |
Total claim costs | 276,561,442 cr |
Combat |
|
Bounties claimed | 296 |
Profit from bounties | 9,374,823 cr |
Combat bonds | 107 |
Profit from combat bonds | 3,531,905 cr |
Assassinations | 31 |
Profit from assassinations | 3,077,829 cr |
Highest single reward | 478,715 cr |
Skimmers killed | 9 |
Crime |
|
Fines issued | 48 |
Lifetime fines value | 178,907 cr |
Bounties received/earned | 18 |
Lifetime bounty value | 24,800 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 136,031 cr |
Commodities smuggled | 26 |
Average profit | 22,672 cr |
Highest single transaction | 102,900 cr |
Trading |
|
Market network | 64 |
Trading profit | 1,789,555,990 cr |
Commodities traded | 3,398 |
Average profit | 12,967,797 cr |
Highest single transaction | 215,666,736 cr |
Mining |
|
Profits from mining | 1,732,834,251 cr |
Minerals refined | 2,629 |
Materials collected | 6,684 |
Exploration |
|
Systems visited | 2,732 |
Profits from exploration | 110,504,020 cr |
Level 2 detailed scans | 2,475 |
Level 3 detailed scans | 3,219 |
Highest payout | 2,393,693 cr |
Total hyperspace distance | 88,214 ly |
Total hyperspace jumps | 3,092 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 22,435.84 ly |
Approximate time played | 1W 6D 22H 51M |
Passengers |
|
Total bulk passengers delivered | 68 |
Total VIPs delivered | 74 |
Total delivered | 142 |
Total ejected | 67 |
Search and Rescue |
|
Total items rescued | 16 |
Total profit | 19,899 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 386 |
Grade 1 upgrades generated | 118 |
Grade 2 upgrades generated | 74 |
Grade 3 upgrades generated | 81 |
Grade 4 upgrades generated | 59 |
Grade 5 upgrades generated | 54 |
Crew |
|
Crew credits earned | 67,712,715 cr |
Crew hired | 13 |
Crew fired | 2 |
Crew lost | 16 |