CMDR Darkdegolas profile
(Mamba)
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 7,525,789,524 cr |
Credits spent on ships | 931,100,105 cr |
Credits spent on outfitting | 3,228,120,642 cr |
Credits spent on repairs | 30,152,743 cr |
Credits spent on fuel | 824,769 cr |
Credits spent on munitions | 5,856,008 cr |
Insurance claims | 101 |
Total claim costs | 256,330,355 cr |
Combat |
|
Bounties claimed | 9,091 |
Profit from bounties | 1,156,929,448 cr |
Combat bonds | 1,809 |
Profit from combat bonds | 69,114,995 cr |
Assassinations | 149 |
Profit from assassinations | 165,954,838 cr |
Highest single reward | 801,398 cr |
Skimmers killed | 487 |
Crime |
|
Fines issued | 345 |
Lifetime fines value | 363,555 cr |
Bounties received/earned | 1,202 |
Lifetime bounty value | 1,250,575 cr |
Highest bounty issued | 12,000 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 1,343,054 cr |
Commodities smuggled | 197 |
Average profit | 40,699 cr |
Highest single transaction | 617,616 cr |
Trading |
|
Market network | 132 |
Trading profit | 3,715,982,948 cr |
Commodities traded | 75,881 |
Average profit | 2,963,304 cr |
Highest single transaction | 225,836,928 cr |
Mining |
|
Profits from mining | 3,680,130,299 cr |
Minerals refined | 21,639 |
Materials collected | 52,704 |
Exploration |
|
Systems visited | 10,694 |
Profits from exploration | 539,724,584 cr |
Level 2 detailed scans | 17,091 |
Level 3 detailed scans | 21,025 |
Highest payout | 10,637,211 cr |
Total hyperspace distance | 468,268 ly |
Total hyperspace jumps | 14,776 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 57,040.48 ly |
Max distance from Colonia | 39,501.36 ly |
Approximate time played | 17W 5D 21H 55M |
Passengers |
|
Total bulk passengers delivered | 4,872 |
Total VIPs delivered | 90 |
Total delivered | 4,962 |
Total ejected | 312 |
Search and Rescue |
|
Total items rescued | 79 |
Total profit | 2,120,945 cr |
Total rescue transactions | 26 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 3,947 |
Grade 1 upgrades generated | 1,052 |
Grade 2 upgrades generated | 419 |
Grade 3 upgrades generated | 613 |
Grade 4 upgrades generated | 740 |
Grade 5 upgrades generated | 1,123 |
Crew |
|
Crew credits earned | 1,035,924,937 cr |
Crew hired | 10 |
Crew fired | 9 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 6H 27M 33S |
Time in gunner role | 6M 28S |