CMDR ph03n1x profile
(Federal Corvette)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 10,419,958,230 cr |
Credits spent on ships | 2,300,087,037 cr |
Credits spent on outfitting | 10,179,181,031 cr |
Credits spent on repairs | 119,562,888 cr |
Credits spent on fuel | 1,367,113 cr |
Credits spent on munitions | 12,629,059 cr |
Insurance claims | 122 |
Total claim costs | 994,526,907 cr |
Combat |
|
Bounties claimed | 16,010 |
Profit from bounties | 2,017,222,702 cr |
Combat bonds | 2,128 |
Profit from combat bonds | 339,390,759 cr |
Assassinations | 18 |
Profit from assassinations | 2,408,441 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 138 |
Crime |
|
Fines issued | 204 |
Lifetime fines value | 2,853,017 cr |
Bounties received/earned | 254 |
Lifetime bounty value | 309,940 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 911,288,116 cr |
Commodities smuggled | 11,984 |
Average profit | 12,314,704 cr |
Highest single transaction | 26,973,120 cr |
Trading |
|
Market network | 167 |
Trading profit | 5,654,669,837 cr |
Commodities traded | 207,945 |
Average profit | 4,030,413 cr |
Highest single transaction | 813,369,002 cr |
Mining |
|
Profits from mining | 5,691,431,936 cr |
Minerals refined | 7,334 |
Materials collected | 44,928 |
Exploration |
|
Systems visited | 21,207 |
Profits from exploration | 480,961,666 cr |
Level 2 detailed scans | 17,494 |
Level 3 detailed scans | 32,146 |
Highest payout | 2,222,465 cr |
Total hyperspace distance | 1,175,893 ly |
Total hyperspace jumps | 31,044 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 25W 2D 12H 52M |
Passengers |
|
Total bulk passengers delivered | 279 |
Total VIPs delivered | 16,193 |
Total delivered | 16,472 |
Total ejected | 162 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 91,351 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 3,083 |
Grade 1 upgrades generated | 581 |
Grade 2 upgrades generated | 507 |
Grade 3 upgrades generated | 671 |
Grade 4 upgrades generated | 690 |
Grade 5 upgrades generated | 634 |
Crew |
|
Crew credits earned | 639,444,491 cr |
Crew hired | 39 |
Crew fired | 25 |
Crew lost | 16 |
Multi-Crew |
|
Total time in multi-crew | 2D 12H 51M 47S |
Time in gunner role | 14M 39S |
Time in fighter con role | 8M 32S |
Total credits accrued | 66,972 cr |