CMDR RASTA POPULUS profile
(Imperial Courier)
Federation: Ensign
Empire: Lord
Balance |
|
---|---|
Current assets | 6,339,856,069 cr |
Credits spent on ships | 270,386,170 cr |
Credits spent on outfitting | 288,560,617 cr |
Credits spent on repairs | 1,085,064 cr |
Credits spent on fuel | 44,963 cr |
Credits spent on munitions | 545,572 cr |
Insurance claims | 30 |
Total claim costs | 14,812,479 cr |
Combat |
|
Bounties claimed | 1,166 |
Profit from bounties | 4,433,950 cr |
Combat bonds | 4 |
Profit from combat bonds | 947,271 cr |
Assassinations | 27 |
Profit from assassinations | 3,312,178 cr |
Highest single reward | 917,653 cr |
Skimmers killed | 240 |
Crime |
|
Fines issued | 131 |
Lifetime fines value | 198,118 cr |
Bounties received/earned | 406 |
Lifetime bounty value | 411,900 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 1,056,364 cr |
Commodities smuggled | 432 |
Average profit | 17,606 cr |
Highest single transaction | 277,729 cr |
Trading |
|
Market network | 65 |
Trading profit | 8,850,202 cr |
Commodities traded | 850 |
Average profit | 35,543 cr |
Highest single transaction | 801,774 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 424 |
Materials collected | 10,178 |
Exploration |
|
Systems visited | 5,899 |
Profits from exploration | 1,019,154,132 cr |
Level 2 detailed scans | 30,209 |
Level 3 detailed scans | 37,184 |
Highest payout | 18,022,055 cr |
Total hyperspace distance | 210,755 ly |
Total hyperspace jumps | 6,905 |
Max distance from start | 23,146.50 ly |
Max distance from Sol | 23,215.83 ly |
Max distance from Colonia | 28,615.24 ly |
Approximate time played | 11W 4D 15H 30M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 2 |
Total delivered | 2 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 37 |
Total profit | 995,482 cr |
Total rescue transactions | 17 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 349 |
Grade 1 upgrades generated | 114 |
Grade 2 upgrades generated | 80 |
Grade 3 upgrades generated | 95 |
Grade 4 upgrades generated | 32 |
Grade 5 upgrades generated | 28 |
Crew |
|
Crew credits earned | 144,248,643 cr |
Crew hired | 2 |
Crew fired | 2 |