CMDR Accursed profile
(Krait Mk II)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 6,408,338,370 cr |
Credits spent on ships | 1,747,253,048 cr |
Credits spent on outfitting | 6,316,751,192 cr |
Credits spent on repairs | 38,895,294 cr |
Credits spent on fuel | 857,313 cr |
Credits spent on munitions | 6,931,084 cr |
Insurance claims | 24 |
Total claim costs | 120,189,361 cr |
Combat |
|
Bounties claimed | 9,592 |
Profit from bounties | 527,535,816 cr |
Combat bonds | 8,018 |
Profit from combat bonds | 305,836,690 cr |
Assassinations | 178 |
Profit from assassinations | 200,547,885 cr |
Highest single reward | 618,399 cr |
Skimmers killed | 67 |
Crime |
|
Fines issued | 144 |
Lifetime fines value | 487,356 cr |
Bounties received/earned | 167 |
Lifetime bounty value | 112,185 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 4,613,620 cr |
Commodities smuggled | 368 |
Average profit | 124,692 cr |
Highest single transaction | 3,888,378 cr |
Trading |
|
Market network | 151 |
Trading profit | 12,092,517,260 cr |
Commodities traded | 66,163 |
Average profit | 7,319,926 cr |
Highest single transaction | 849,686,016 cr |
Mining |
|
Profits from mining | 11,527,885,939 cr |
Minerals refined | 26,954 |
Materials collected | 67,027 |
Exploration |
|
Systems visited | 16,206 |
Profits from exploration | 2,058,692,904 cr |
Level 2 detailed scans | 67,356 |
Level 3 detailed scans | 78,456 |
Highest payout | 14,587,154 cr |
Total hyperspace distance | 830,665 ly |
Total hyperspace jumps | 21,449 |
Max distance from start | 65,628.08 ly |
Max distance from Sol | 65,627.06 ly |
Max distance from Colonia | 46,612.96 ly |
Approximate time played | 17W 1D 8H 2M |
Search and Rescue |
|
Total items rescued | 147 |
Total profit | 1,181,388 cr |
Total rescue transactions | 43 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 3,744 |
Grade 1 upgrades generated | 438 |
Grade 2 upgrades generated | 390 |
Grade 3 upgrades generated | 787 |
Grade 4 upgrades generated | 839 |
Grade 5 upgrades generated | 1,290 |
Crew |
|
Crew credits earned | 1,224,494,132 cr |
Crew hired | 12 |
Crew fired | 10 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 17H 41M 21S |
Time in gunner role | 21M 24S |
Time in fighter con role | 2H 17M 31S |
Total credits accrued | 747,778 cr |