CMDR SockenPuppe profile
(Diamondback Explorer)
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 4,362,446,440 cr |
Credits spent on ships | 549,409,129 cr |
Credits spent on outfitting | 730,768,744 cr |
Credits spent on repairs | 7,008,642 cr |
Credits spent on fuel | 409,577 cr |
Credits spent on munitions | 530,669 cr |
Insurance claims | 70 |
Total claim costs | 67,268,608 cr |
Combat |
|
Bounties claimed | 454 |
Profit from bounties | 12,586,530 cr |
Combat bonds | 4 |
Profit from combat bonds | 88,262 cr |
Assassinations | 1 |
Profit from assassinations | 103,876 cr |
Highest single reward | 432,180 cr |
Skimmers killed | 145 |
Crime |
|
Fines issued | 355 |
Lifetime fines value | 252,436 cr |
Bounties received/earned | 135 |
Lifetime bounty value | 47,485 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 1,051,398 cr |
Commodities smuggled | 429 |
Average profit | 11,554 cr |
Highest single transaction | 125,496 cr |
Trading |
|
Market network | 349 |
Trading profit | 871,855,957 cr |
Commodities traded | 254,707 |
Average profit | 532,269 cr |
Highest single transaction | 17,492,400 cr |
Mining |
|
Profits from mining | 52,417,755 cr |
Minerals refined | 1,774 |
Materials collected | 39,149 |
Exploration |
|
Systems visited | 9,818 |
Profits from exploration | 1,566,210,120 cr |
Level 2 detailed scans | 47,685 |
Level 3 detailed scans | 48,017 |
Highest payout | 18,918,077 cr |
Total hyperspace distance | 505,648 ly |
Total hyperspace jumps | 13,313 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 12W 19H 37M |
Passengers |
|
Total bulk passengers delivered | 747 |
Total VIPs delivered | 1,903 |
Total delivered | 2,650 |
Total ejected | 22 |
Search and Rescue |
|
Total items rescued | 58 |
Total profit | 1,462,877 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 296 |
Grade 1 upgrades generated | 84 |
Grade 2 upgrades generated | 86 |
Grade 3 upgrades generated | 66 |
Grade 4 upgrades generated | 43 |
Grade 5 upgrades generated | 17 |