CMDR JTUnknown profile
(Type-9 Heavy)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 569,643,486 cr |
Credits spent on ships | 10,919,236,287 cr |
Credits spent on outfitting | 9,267,728,909 cr |
Credits spent on repairs | 10,585,672 cr |
Credits spent on fuel | 506,439 cr |
Credits spent on munitions | 832,693 cr |
Insurance claims | 13 |
Total claim costs | 36,572,337 cr |
Combat |
|
Bounties claimed | 3,292 |
Profit from bounties | 96,876,736 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 17 |
Profit from assassinations | 9,448,783 cr |
Highest single reward | 458,798 cr |
Skimmers killed | 16 |
Crime |
|
Fines issued | 56 |
Lifetime fines value | 434,239 cr |
Bounties received/earned | 29 |
Lifetime bounty value | 40,340 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 872,618 cr |
Commodities smuggled | 1,623 |
Average profit | 145,436 cr |
Highest single transaction | 295,488 cr |
Trading |
|
Market network | 267 |
Trading profit | 379,402,448 cr |
Commodities traded | 151,200 |
Average profit | 417,844 cr |
Highest single transaction | 26,513,048 cr |
Mining |
|
Profits from mining | 10,323,714 cr |
Minerals refined | 668 |
Materials collected | 6,787 |
Exploration |
|
Systems visited | 8,502 |
Profits from exploration | 232,317,211 cr |
Level 2 detailed scans | 8,484 |
Level 3 detailed scans | 7,429 |
Highest payout | 3,364,937 cr |
Total hyperspace distance | 350,776 ly |
Total hyperspace jumps | 12,647 |
Max distance from start | 25,975.60 ly |
Max distance from Sol | 25,974.56 ly |
Max distance from Colonia | 26,072.53 ly |
Approximate time played | 7W 3D 10H 47M |
Passengers |
|
Total bulk passengers delivered | 6,679 |
Total VIPs delivered | 1,651 |
Total delivered | 8,330 |
Total ejected | 190 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 243,520 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 89 |
Grade 1 upgrades generated | 23 |
Grade 2 upgrades generated | 15 |
Grade 3 upgrades generated | 27 |
Grade 4 upgrades generated | 15 |
Grade 5 upgrades generated | 9 |
Crew |
|
Crew credits earned | 131,449,925 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 6H 25M 19S |