CMDR SeeD_MIB_[FF] profile
(Python)
Federation: Admiral
Empire: Count
Balance |
|
---|---|
Current assets | 11,523,437,335 cr |
Credits spent on ships | 1,526,835,615 cr |
Credits spent on outfitting | 1,574,505,422 cr |
Credits spent on repairs | 6,640,370 cr |
Credits spent on fuel | 556,978 cr |
Credits spent on munitions | 1,716,591 cr |
Insurance claims | 27 |
Total claim costs | 88,489,117 cr |
Combat |
|
Bounties claimed | 2,077 |
Profit from bounties | 123,918,631 cr |
Combat bonds | 470 |
Profit from combat bonds | 135,791,968 cr |
Assassinations | 12 |
Profit from assassinations | 1,099,199 cr |
Highest single reward | 1,869,508 cr |
Skimmers killed | 93 |
Crime |
|
Fines issued | 160 |
Lifetime fines value | 562,993 cr |
Bounties received/earned | 101 |
Lifetime bounty value | 86,400 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 237,636 cr |
Commodities smuggled | 123 |
Average profit | 18,280 cr |
Highest single transaction | 116,750 cr |
Trading |
|
Market network | 119 |
Trading profit | 19,688,725,094 cr |
Commodities traded | 115,371 |
Average profit | 2,109,808 cr |
Highest single transaction | 1,249,863,120 cr |
Mining |
|
Profits from mining | 19,750,866,824 cr |
Minerals refined | 25,118 |
Materials collected | 27,064 |
Exploration |
|
Systems visited | 11,108 |
Profits from exploration | 2,025,151,484 cr |
Level 2 detailed scans | 23,012 |
Level 3 detailed scans | 144,970 |
Highest payout | 33,141,776 cr |
Total hyperspace distance | 518,654 ly |
Total hyperspace jumps | 14,807 |
Max distance from start | 30,916.62 ly |
Max distance from Sol | 30,912.17 ly |
Max distance from Colonia | 38,678.53 ly |
Approximate time played | 14W 3D 11H 30M |
Passengers |
|
Total bulk passengers delivered | 3,495 |
Total VIPs delivered | 223 |
Total delivered | 3,718 |
Total ejected | 14 |
Search and Rescue |
|
Total items rescued | 40 |
Total profit | 1,011,836 cr |
Total rescue transactions | 17 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1,964 |
Grade 1 upgrades generated | 895 |
Grade 2 upgrades generated | 210 |
Grade 3 upgrades generated | 293 |
Grade 4 upgrades generated | 217 |
Grade 5 upgrades generated | 349 |
Crew |
|
Crew credits earned | 5,210,630,974 cr |
Crew hired | 4 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 12M 33S |