CMDR SeeD_MIB_[FF] profile
(Type-9 Heavy)
Federation: Admiral
Empire: Earl
Balance |
|
---|---|
Current assets | 14,545,937,923 cr |
Credits spent on ships | 1,711,297,684 cr |
Credits spent on outfitting | 1,653,026,502 cr |
Credits spent on repairs | 6,813,295 cr |
Credits spent on fuel | 653,265 cr |
Credits spent on munitions | 1,749,930 cr |
Insurance claims | 28 |
Total claim costs | 92,231,794 cr |
Combat |
|
Bounties claimed | 2,163 |
Profit from bounties | 141,474,477 cr |
Combat bonds | 531 |
Profit from combat bonds | 141,662,696 cr |
Assassinations | 12 |
Profit from assassinations | 1,099,199 cr |
Highest single reward | 1,869,508 cr |
Skimmers killed | 93 |
Crime |
|
Fines issued | 168 |
Lifetime fines value | 564,143 cr |
Bounties received/earned | 101 |
Lifetime bounty value | 86,400 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 237,636 cr |
Commodities smuggled | 123 |
Average profit | 18,280 cr |
Highest single transaction | 116,750 cr |
Trading |
|
Market network | 140 |
Trading profit | 21,701,250,715 cr |
Commodities traded | 238,129 |
Average profit | 702,374 cr |
Highest single transaction | 1,249,863,120 cr |
Mining |
|
Profits from mining | 20,048,278,592 cr |
Minerals refined | 25,985 |
Materials collected | 27,130 |
Exploration |
|
Systems visited | 11,191 |
Profits from exploration | 2,041,155,113 cr |
Level 2 detailed scans | 23,319 |
Level 3 detailed scans | 145,277 |
Highest payout | 33,141,776 cr |
Total hyperspace distance | 535,092 ly |
Total hyperspace jumps | 16,027 |
Max distance from start | 30,916.62 ly |
Max distance from Sol | 30,912.17 ly |
Max distance from Colonia | 38,678.53 ly |
Approximate time played | 16W 6D 4H 12M |
Passengers |
|
Total bulk passengers delivered | 3,495 |
Total VIPs delivered | 223 |
Total delivered | 3,718 |
Total ejected | 14 |
Search and Rescue |
|
Total items rescued | 51 |
Total profit | 1,306,799 cr |
Total rescue transactions | 24 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 2,122 |
Grade 1 upgrades generated | 909 |
Grade 2 upgrades generated | 231 |
Grade 3 upgrades generated | 324 |
Grade 4 upgrades generated | 253 |
Grade 5 upgrades generated | 405 |
Crew |
|
Crew credits earned | 5,616,507,051 cr |
Crew hired | 4 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 12M 33S |