CMDR SeeD_MIB_[FF] profile

(Imperial Courier)

Federation: Admiral
Empire: Earl
Balance |
|
---|---|
Current assets | 12,640,839,066 cr |
Credits spent on ships | 1,711,297,684 cr |
Credits spent on outfitting | 1,703,033,387 cr |
Credits spent on repairs | 7,453,135 cr |
Credits spent on fuel | 958,427 cr |
Credits spent on munitions | 2,104,667 cr |
Insurance claims | 28 |
Total claim costs | 92,231,794 cr |
Combat |
|
Bounties claimed | 2,192 |
Profit from bounties | 147,021,588 cr |
Combat bonds | 666 |
Profit from combat bonds | 151,103,988 cr |
Assassinations | 12 |
Profit from assassinations | 1,099,199 cr |
Highest single reward | 1,869,508 cr |
Skimmers killed | 93 |
Crime |
|
Fines issued | 210 |
Lifetime fines value | 572,843 cr |
Bounties received/earned | 101 |
Lifetime bounty value | 86,400 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 237,636 cr |
Commodities smuggled | 123 |
Average profit | 18,280 cr |
Highest single transaction | 116,750 cr |
Trading |
|
Market network | 190 |
Trading profit | 33,966,777,280 cr |
Commodities traded | 1,289,914 |
Average profit | 131,566 cr |
Highest single transaction | 1,249,863,120 cr |
Mining |
|
Profits from mining | 21,244,285,114 cr |
Minerals refined | 36,327 |
Materials collected | 27,677 |
Exploration |
|
Systems visited | 11,402 |
Profits from exploration | 2,078,426,629 cr |
Level 2 detailed scans | 24,277 |
Level 3 detailed scans | 146,235 |
Highest payout | 33,141,776 cr |
Total hyperspace distance | 553,524 ly |
Total hyperspace jumps | 17,082 |
Max distance from start | 30,916.62 ly |
Max distance from Sol | 30,912.17 ly |
Max distance from Colonia | 38,678.53 ly |
Approximate time played | 22W 2D 5H 30M |
Passengers |
|
Total bulk passengers delivered | 3,495 |
Total VIPs delivered | 223 |
Total delivered | 3,718 |
Total ejected | 14 |
Search and Rescue |
|
Total items rescued | 51 |
Total profit | 1,306,799 cr |
Total rescue transactions | 24 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 2,137 |
Grade 1 upgrades generated | 910 |
Grade 2 upgrades generated | 233 |
Grade 3 upgrades generated | 327 |
Grade 4 upgrades generated | 257 |
Grade 5 upgrades generated | 410 |
Crew |
|
Crew credits earned | 11,186,790,008 cr |
Crew hired | 4 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 12M 33S |