CMDR gornock profile
(Type-9 Heavy)
Federation: Ensign
Empire: Prince
Balance |
|
---|---|
Current assets | 1,593,342,312 cr |
Credits spent on ships | 645,321,147 cr |
Credits spent on outfitting | 570,337,048 cr |
Credits spent on repairs | 12,007,375 cr |
Credits spent on fuel | 345,612 cr |
Credits spent on munitions | 1,236,944 cr |
Insurance claims | 49 |
Total claim costs | 77,033,534 cr |
Combat |
|
Bounties claimed | 2,635 |
Profit from bounties | 74,640,691 cr |
Combat bonds | 57 |
Profit from combat bonds | 1,779,330 cr |
Assassinations | 15 |
Profit from assassinations | 1,879,306 cr |
Highest single reward | 397,916 cr |
Skimmers killed | 106 |
Crime |
|
Fines issued | 99 |
Lifetime fines value | 977,400 cr |
Bounties received/earned | 117 |
Lifetime bounty value | 181,170 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 84,793 cr |
Commodities smuggled | 22 |
Average profit | 7,066 cr |
Highest single transaction | 28,620 cr |
Trading |
|
Market network | 224 |
Trading profit | 156,718,760 cr |
Commodities traded | 104,834 |
Average profit | 182,443 cr |
Highest single transaction | 11,876,305 cr |
Mining |
|
Profits from mining | 40,865 cr |
Minerals refined | 16 |
Materials collected | 4,698 |
Exploration |
|
Systems visited | 9,451 |
Profits from exploration | 308,464,685 cr |
Level 2 detailed scans | 17,261 |
Level 3 detailed scans | 118,666 |
Highest payout | 2,439,247 cr |
Total hyperspace distance | 359,951 ly |
Total hyperspace jumps | 14,661 |
Max distance from start | 25,981.73 ly |
Max distance from Sol | 25,971.46 ly |
Max distance from Colonia | 28,601.03 ly |
Approximate time played | 12W 1D 20H 16M |
Passengers |
|
Total bulk passengers delivered | 2,125 |
Total VIPs delivered | 501 |
Total delivered | 2,626 |
Total ejected | 49 |
Search and Rescue |
|
Total items rescued | 15 |
Total profit | 431,415 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 198 |
Grade 1 upgrades generated | 97 |
Grade 2 upgrades generated | 32 |
Grade 3 upgrades generated | 52 |
Grade 4 upgrades generated | 9 |
Grade 5 upgrades generated | 8 |
Crew |
|
Crew credits earned | 68,256,529 cr |
Crew hired | 6 |
Crew fired | 2 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 17H 24M 21S |