CMDR Skwiz profile
(Mandalay)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 11,009,362,574 cr |
Credits spent on ships | 1,370,734,815 cr |
Credits spent on outfitting | 2,295,152,976 cr |
Credits spent on repairs | 6,699,176 cr |
Credits spent on fuel | 203,710 cr |
Credits spent on munitions | 755,677 cr |
Insurance claims | 6 |
Total claim costs | 16,894,127 cr |
Combat |
|
Bounties claimed | 410 |
Profit from bounties | 13,613,152 cr |
Combat bonds | 80 |
Profit from combat bonds | 46,271,928 cr |
Assassinations | 4 |
Profit from assassinations | 1,921,216 cr |
Highest single reward | 701,848 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 49 |
Lifetime fines value | 585,233 cr |
Bounties received/earned | 35 |
Lifetime bounty value | 34,400 cr |
Highest bounty issued | 2,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 13,186 cr |
Commodities smuggled | 8 |
Average profit | 2,198 cr |
Highest single transaction | 2,844 cr |
Trading |
|
Market network | 59 |
Trading profit | 832,003,929 cr |
Commodities traded | 38,371 |
Average profit | 2,801,360 cr |
Highest single transaction | 69,286,120 cr |
Mining |
|
Profits from mining | 452,032,938 cr |
Minerals refined | 3,114 |
Materials collected | 15,198 |
Exploration |
|
Systems visited | 2,263 |
Profits from exploration | 485,748,130 cr |
Level 2 detailed scans | 14,738 |
Level 3 detailed scans | 14,738 |
Highest payout | 13,550,055 cr |
Total hyperspace distance | 125,643 ly |
Total hyperspace jumps | 3,102 |
Max distance from start | 13,752.30 ly |
Max distance from Sol | 13,726.38 ly |
Max distance from Colonia | 26,469.29 ly |
Approximate time played | 3W 6D 16H 59M |
Passengers |
|
Total bulk passengers delivered | 2,536 |
Total VIPs delivered | 92 |
Total delivered | 2,628 |
Total ejected | 111 |
Search and Rescue |
|
Total items rescued | 68 |
Total profit | 4,448,958 cr |
Total rescue transactions | 22 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 1,248 |
Grade 1 upgrades generated | 167 |
Grade 2 upgrades generated | 248 |
Grade 3 upgrades generated | 348 |
Grade 4 upgrades generated | 254 |
Grade 5 upgrades generated | 231 |
Crew |
|
Crew credits earned | 6,557,656 cr |
Crew hired | 13 |
Crew fired | 13 |
Crew lost | 1 |