CMDR Smudge. profile
(Orca)
Federation: Rear Admiral
Empire: Squire
Balance |
|
---|---|
Current assets | 1,535,497,925 cr |
Credits spent on ships | 1,234,314,480 cr |
Credits spent on outfitting | 1,888,875,320 cr |
Credits spent on repairs | 6,479,682 cr |
Credits spent on fuel | 156,689 cr |
Credits spent on munitions | 479,999 cr |
Insurance claims | 46 |
Total claim costs | 88,970,755 cr |
Combat |
|
Bounties claimed | 1,179 |
Profit from bounties | 44,978,791 cr |
Combat bonds | 97 |
Profit from combat bonds | 2,136,250 cr |
Assassinations | 2 |
Profit from assassinations | 1,638,252 cr |
Highest single reward | 189,040 cr |
Skimmers killed | 17 |
Crime |
|
Fines issued | 67 |
Lifetime fines value | 15,023 cr |
Bounties received/earned | 51 |
Lifetime bounty value | 72,740 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 1,205,009 cr |
Commodities smuggled | 15 |
Average profit | 150,626 cr |
Highest single transaction | 549,594 cr |
Trading |
|
Market network | 94 |
Trading profit | 5,556,838,368 cr |
Commodities traded | 30,678 |
Average profit | 10,981,894 cr |
Highest single transaction | 330,279,936 cr |
Mining |
|
Profits from mining | 5,556,494,657 cr |
Minerals refined | 8,608 |
Materials collected | 11,119 |
Exploration |
|
Systems visited | 19,504 |
Profits from exploration | 1,215,109,217 cr |
Level 2 detailed scans | 10,701 |
Level 3 detailed scans | 86,680 |
Highest payout | 8,178,375 cr |
Total hyperspace distance | 807,647 ly |
Total hyperspace jumps | 21,339 |
Max distance from start | 45,322.70 ly |
Max distance from Sol | 45,393.17 ly |
Max distance from Colonia | 27,055.43 ly |
Approximate time played | 8W 2D 16H 39M |
Passengers |
|
Total bulk passengers delivered | 155 |
Total VIPs delivered | 1,198 |
Total delivered | 1,353 |
Total ejected | 29 |
Search and Rescue |
|
Total items rescued | 13 |
Total profit | 248,158 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 701 |
Grade 1 upgrades generated | 141 |
Grade 2 upgrades generated | 102 |
Grade 3 upgrades generated | 140 |
Grade 4 upgrades generated | 108 |
Grade 5 upgrades generated | 210 |
Crew |
|
Crew credits earned | 35,215,966 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 1H 47M 15S |
Time in gunner role | 4S |
Time in fighter con role | 40M 57S |